The armor type argument is rather arbitrary, I don't see any reason why BST should take significantly more damage than other melee given their role compared to rogues and rangers.
Are you aware that druids, shaman, and cleric are all priest classes with different armor types and the same defense cap?
Do you propose we lower ranger and rogue defense from 250 because they have chain instead of plate?
The real issue is that skills below 250 have way too much impact, 5 points is massive, let alone 20 points. You can either attempt to recode the system so the sub 250 points aren't so dramatically powerful or you could simply level the playing field.
The stance argument is also pretty flawed, all of the other melee have defensive stances, BST /s 7 is not sustainable due to large stamina costs on one end and poor mitigation on the other.
Nimble is a much better oh shit button at any rate, BST just dies.
This really needs to be evaluted.
Are you aware that druids, shaman, and cleric are all priest classes with different armor types and the same defense cap?
Do you propose we lower ranger and rogue defense from 250 because they have chain instead of plate?
The real issue is that skills below 250 have way too much impact, 5 points is massive, let alone 20 points. You can either attempt to recode the system so the sub 250 points aren't so dramatically powerful or you could simply level the playing field.
The stance argument is also pretty flawed, all of the other melee have defensive stances, BST /s 7 is not sustainable due to large stamina costs on one end and poor mitigation on the other.
Nimble is a much better oh shit button at any rate, BST just dies.
This really needs to be evaluted.
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