Will the staff please take the following into consideration for fixing in the near future?
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1) Relic: Placid Focus is still placed under Utility Detrimental > Mana Drain in the right-click spell bar menu. I move that it be reorganized into the same category that the BST Bliss line falls under (which I'm told is Regen > Health/Mana).
2) Illusion: Scaled Wolf casts the illusion of an ordinary wolf. On Live, this buff did indeed cast the Scaled Wolf model--that used for the Iksar Beastlord pet--on the enchanter. I move that one of the following be implemented:
.....a) If the intent is for the spell to cast normal wolf form on the enchanter, then rename the spell to something like Illusion: Wolf or Illusion: Natural Wolf (as opposed to the lower-level Illusion: Spirit Wolf).
.....b) If the intent is for the spell to cast scaled wolf form on the enchanter yet, for whatever reason, this mistake was either not noticed or not fixed, then recode the spell to grant the proper illusion.
3) Enchanter pet weapons do not come up on /cmd petinv. This is especially disappointing with Ancient: Guardian Animation, whose sword and shield are unique to the rest of the spell line. The increasing efficacy of each new animation would be easier and more interesting for an up-and-coming enchanter to gauge if the weapon and shield had viewable links. A high-end enchanter might also be able to make more a informed decision about whether or not to hand over a new weapon or shield for his pet to dual wield. I move that these weapons be assigned proper links that show up in /cmd petinv.
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Thanks for reading my suggestions. If I'm mistaken and one of the above is indeed working as intended, please correct me. Should anyone else feel free to chime in on these requests or add any other little Enchanter-specific inconsistencies in need of discussion, do speak up!
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1) Relic: Placid Focus is still placed under Utility Detrimental > Mana Drain in the right-click spell bar menu. I move that it be reorganized into the same category that the BST Bliss line falls under (which I'm told is Regen > Health/Mana).
2) Illusion: Scaled Wolf casts the illusion of an ordinary wolf. On Live, this buff did indeed cast the Scaled Wolf model--that used for the Iksar Beastlord pet--on the enchanter. I move that one of the following be implemented:
.....a) If the intent is for the spell to cast normal wolf form on the enchanter, then rename the spell to something like Illusion: Wolf or Illusion: Natural Wolf (as opposed to the lower-level Illusion: Spirit Wolf).
.....b) If the intent is for the spell to cast scaled wolf form on the enchanter yet, for whatever reason, this mistake was either not noticed or not fixed, then recode the spell to grant the proper illusion.
3) Enchanter pet weapons do not come up on /cmd petinv. This is especially disappointing with Ancient: Guardian Animation, whose sword and shield are unique to the rest of the spell line. The increasing efficacy of each new animation would be easier and more interesting for an up-and-coming enchanter to gauge if the weapon and shield had viewable links. A high-end enchanter might also be able to make more a informed decision about whether or not to hand over a new weapon or shield for his pet to dual wield. I move that these weapons be assigned proper links that show up in /cmd petinv.
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Thanks for reading my suggestions. If I'm mistaken and one of the above is indeed working as intended, please correct me. Should anyone else feel free to chime in on these requests or add any other little Enchanter-specific inconsistencies in need of discussion, do speak up!