Wiki has the recast of AA Canni at 69 seconds, if that is incorrect someone should update it. I never go by the recast in the AA tooltips because those are not accurate.
The spell parser also have it at 69 seconds, but funny thing is, the AA ability will only let me click it every 3 minuts.
So yeah the Can5 is not even half as good as you "OMFG THAT THING IS TO OP, DONT LET SHM HAVE ANYTHING ARRRR" though.
I don't know how many times I will have to say this before you get it. Druid HoTs are by far the most mana inefficient heals in the game. STOP USING THEM IN YOUR COMPARISONS.
If this is true, then we really should conform back to the old Druid healing system, since Druids wouldnt use Hots at all (but its not true, is it...).
Druids would not win big at all, you can out dps a druid on 2-3 targets with rains, plaguewind, and cycling your relic dot. Cataclysm is not a reliable source of DPS as it is far more aggro than anyone but a SK could possibly generate (if the SK has veil up) even if used sparingly with Nightfire this is not better DPS than a Shaman could do (same tier/equipment/tomes etc.).
Alright, i see i have to show you just what this spell does.
Runic: Cataclysm
430 mana
5.5 seconds cast time (recast of 7 seconds).
Targeted AE (3 targets), AE range 25 (pretty small, but thats actually nice, so you dont get your self as the 3rd target.)
Cast 3 spells..
Earthquake:
Magic neg 200
Decrease Hitpoints by 960
Decrease Hate by 225
Hurricane:
Magic neg 100
Decrease Hitpoints by 244
Stun (4.00 seconds)
Decrease Mana by 100
Flood:
Cold neg 80
9 ticks dot.
Decrease Hitpoints by 296 per tick
Decrease Movement Speed by 45%
Destroy Target (Max level 39)
Decrease Attack by 100
Against 3 targets (total), thats 3612 DD damage, 888 damage a tick, not to mention 4 sec stun, 45% snare and it decrease the hate by 225.
If they chain it, they could cast it a little faster than every 12 seconds, but lets just say it goes off every 12 seconds, meaning the DoT would atleast tick twice, so 5388 every 12 seconds.
Thats raw numbers, with out tomes or focus ect, a good Druid should atleast dubble that most likely even more with crits, but lets ignore that its still 10776 damage every 12 seconds, thats 898 dps, for 430 mana every 12 seconds (can also cast an other spell for 7 seconds so can even do some healing).
(If you just look at the Burst DPS of it, 4.73 sec cast time (with CSI 7), does 7224 DD damage, thats just over 1500 dps, but its only true for 4.73 seconds)
The 4 second stun probably also reduce the mobs dps more than Shm slow ever would....
Oh and 1 shm relic dot is 500 mana, does a total of 2475 base, so 4950 dubble'd up, takes at very best 18 seconds to deliver (with 1st tick on dot land), making max dps 275.
If there was 3 targets, it would max do 825 dps. Chaining 3 targets for 24 seconds would cost 1500 mana, compared to the Druids 860, which would almost do dubble the dps (didnt take cast time in to account for the Shm doing 3 dots, he would only get 1 target with all 4 ticks in 18 seconds. He would actually max get 4 + 3 + 2 ticks).