Goldfolk
Dalayan Elder
This is exactly what my first post was pointing out. I'm not trying to be a dick to you and you should know that by now, but thinking like that is what makes guilds stale. It's nowhere near required to have as much loot as some guilds farm to kill new mobs, in fact some of your progression targets were killed with so much less gear/tomes it's crazy to sit and repeat what has happened so much in the past.
You can think of t12 as the new tier 9 full of tons of easy mobs but nobody ever wanted to go try those "HARD" tier 10 fights because it's different and only drops 2 loot for 10 wipes on your first kill. And that type of mentality just leads to burnout/bitterness from the players.
And I wasn't looking to get into a debate about whether or not we should try harder to progress or not which is definitely arguable as the benefits to me personally and pretty well everyone in our Guild in terms of opuses as against minute improvements in gear make the Tur Ruj option preferable.
All I was pointing out was that at times competition can be downright nasty when we should be enjoying ourselves as this is a game.
Yesterday, one of your guildies asked for help to get into Spires so he could get his Runic 2. He was someone I have shared the spoils of OG with and I was happy to key him in. Technicaly, he is in a competing guild so i shouldn't be helping but that just makes the game joyless.
All I was pointing out was that the intense rivarly bewteen guilds brings out the dickhead in people and wondering if there were ways to mitigate this.