So we're on the rollout path now. There appear to be relatively few issues of significance reported, and we're stomping those out. I'm a little nervous that our testing base hasn't been huge, but we need to get this pig out there.
This Thursday night, we will begin the process by doing some system maintenance that's needed in order to finish getting the new server up and going. It will take as long as it takes - we haven't done it before so we literally have no idea what to expect. I have also begun work on migrating tools like password resets and admin tools. I still need to finish work on the user migration script as well.
So I think the next step is a Testing Weekend with prizes and such, though I haven't solidified what that looks like, or when (only that it needs to be "soon"). We will be encouraging folks to play on 2.5 and really help us kill off any showstopper/zone crashing type bugs. Once we feel like it's under control, my hope is to swap servers and cross our fingers. We just need to make sure we have a fallback plan if that fails miserably.
NGL, this will be bumpy; we haven't done anything of this scale before. We're looking at how to get listed on EQEmu as well. As we go through this, please expect some frustration, and try to be patient with us. The upshot will be a much better client and stronger future for the game.
Questions, as always, let me know.
-t
This Thursday night, we will begin the process by doing some system maintenance that's needed in order to finish getting the new server up and going. It will take as long as it takes - we haven't done it before so we literally have no idea what to expect. I have also begun work on migrating tools like password resets and admin tools. I still need to finish work on the user migration script as well.
So I think the next step is a Testing Weekend with prizes and such, though I haven't solidified what that looks like, or when (only that it needs to be "soon"). We will be encouraging folks to play on 2.5 and really help us kill off any showstopper/zone crashing type bugs. Once we feel like it's under control, my hope is to swap servers and cross our fingers. We just need to make sure we have a fallback plan if that fails miserably.
NGL, this will be bumpy; we haven't done anything of this scale before. We're looking at how to get listed on EQEmu as well. As we go through this, please expect some frustration, and try to be patient with us. The upshot will be a much better client and stronger future for the game.
Questions, as always, let me know.
-t