momijik
Dalayan Beginner
I have been leveling up several different toons as of late, doing adept hunting and I have noticed a HUGE power difference between Hybird classes and others pre-20th level. I have grouped with several new players that either ended up quitting the game or changing classes because Hybirds are so much weaker then other melee classes pre-20. (maybe even 22 really due to spells, but thats a different subject)
I know the original theory EQ had was that hybirds spells make up for the difference in damage (they also use to XP penalize Hybirds because of the same flawed thinking). Hybird spells at lower levels are mainly to get the player use to using spells here and their, their effect on combat is minimal.
Currently:
Rangers don't get Dual wield until 17, and Double attack until 20th
Paladins and Shadow Knights don't get Double Attack until 20th
** They do get bash at 6, but the damage it adds is nothing special, unless the character is a large Race, you are forced you into 1hers to make use of this skill.
In comparison:
Warriors DW 13 and DA 15
Rogue DW 13 and DA 16
Monk DW 1 !! and DA 15
*Bst lords are a bit werid case to consider since they gain DW at 17 But have pet... sooooo*
Solution if possible: ( No idea how this stuff is coded, so this may be impossible to change )
Could we move Double attack on Shadow Knights and Paladins to level 15 like other melee classes.
For Rangers shift Duel Wield to level 15, and shift Double Attack to level 17.
This will help smooth out the leveling in the teens a bit for these classes.
I know the original theory EQ had was that hybirds spells make up for the difference in damage (they also use to XP penalize Hybirds because of the same flawed thinking). Hybird spells at lower levels are mainly to get the player use to using spells here and their, their effect on combat is minimal.
Currently:
Rangers don't get Dual wield until 17, and Double attack until 20th
Paladins and Shadow Knights don't get Double Attack until 20th
** They do get bash at 6, but the damage it adds is nothing special, unless the character is a large Race, you are forced you into 1hers to make use of this skill.
In comparison:
Warriors DW 13 and DA 15
Rogue DW 13 and DA 16
Monk DW 1 !! and DA 15
*Bst lords are a bit werid case to consider since they gain DW at 17 But have pet... sooooo*
Solution if possible: ( No idea how this stuff is coded, so this may be impossible to change )
Could we move Double attack on Shadow Knights and Paladins to level 15 like other melee classes.
For Rangers shift Duel Wield to level 15, and shift Double Attack to level 17.
This will help smooth out the leveling in the teens a bit for these classes.