Search results

  1. mechkl

    fix class tomes drops

    Why is this still broken? I dont understand? Why doesnt every t11 + mob drop tome 3 adn 4's why is it all in one zone when they are so big for some classes? 15 classes x 3 tomes lines = 45 possible loot options from a mob kill per kill that doesn't account for classes in a raid. 3 rank 3...
  2. mechkl

    Tur'ruj tomes

    I know that the end stage of the game isn't something the devs like working on at the current stage in the game. However the rotting everything in turruj seems like a giant waste of time, loot and class tomes for classes that are not currently even in the raid is something that seems to happen...
  3. mechkl

    Lackluster Beastlord Tomes

    So its no secret the beastlords need a little lovin in some way or another, especially the higher in tier they get. This is mostly due to their terrible melee scaling, the complete absence of pet scaling through the tiers and perhaps that beastlord tomes don't pack the most punch for class...
  4. mechkl

    Spell Icons Mod

    There are a few icons used over and over again covering a wide range of spells... so since just plain whining about it didn't get me anywhere, here is an updated spell file that changes all the icons for everyone! My main priority of this mod was to make it so spell bars didn't have repeating...
  5. mechkl

    Beastlords and Acumen

    Beastlords get Acumen at Level 65. This is a supe cool spell that helps with stamina and lets you see invisible people, and a buff is the normal buff rotation of any shaman. However beastlord do not ever get the group version of this spell, even though the only difference is that one is cast on...
  6. mechkl

    Farwell SoD

    Later everybody, This game was so good, but its no fun solo. now i can make suggestions that will actually be considered and troll the boards!
  7. mechkl

    Overused spell icon.

    while its a cool icon... it seems super common in the game covering a wide range of spells... so since just plain whining about it didnt get me anywhere here is a visual aid i threw together to encourage this 5 min change! bitter cold suppose to be 59... its cooler icon... frosty reaper...
  8. mechkl

    Entwined Existance

    I think one problem with people leaving this game is that to do anything you need healers and tanks, however their are far more of a need for these then people who enjoy playing them. However many people play a tank or an healer as a mained alt, shelfing their alts for the greater good of...
  9. mechkl

    Beastlords and defense and mitigation

    ive noticed that beastlord take alot more damage when get hit then other classes especially on whirlwinding mobs, so i was looking through my skills list adn noticed most of our defensive skills cap pretty low, lowest in almost evey skill except a few. for beastlords they only cap at 230...
  10. mechkl

    Beastlord pets vs other pets

    Why is is that a druid murk pet can come anywhere close to a baestlord runic 2 pet in terms of dps, especially when the beastlord has tomes like empathic warder and frenzied companion done? Espically when mage pets are putting out insanely higher dps then beastlord pets. what i see is beastlord...
  11. mechkl

    Bane damage and Bane skills

    With the redistribution of body types throughout sod, will spells like disposement and the like also be expanded to more then one body type... the amount of elemental body type mobs has been severely cut down on a spell that was extremely situational to begin with... likewise i suppose with...
  12. mechkl

    Crumbling maps and vah swords

    No hard numbers to back this up. But asking around the server for guilds and people who have done a number of crumbling maps. It seems that these maps dont drop the vah sword? I was wondering why this was if it is true? Was also wonder if it could be reconsidered, seeing as these maps are no...
  13. mechkl

    Perhaps a different pet

    logged into today after patch so some pretty awesome graphic upgrades... giant awesome tiger pets, wolf models that dont suck. then i log on my beastlord and and get greeted with a tiny discolored pink pet. perhaps iksar (and ogre troll but no one plays those silly races) pet(s) could...
  14. mechkl

    spoken word

    moving and powerful just weren't enough to describe this http://www.youtube.com/watch?feature=player_embedded&v=ltun92DfnPY
  15. mechkl

    Passive stance and Aggressive Stances

    could these tomes be changed to only work in the coresponding stances? ie, if you have passive stances done it only works while in defensive stance and vice versa for aggressive stances. making it worthwhile for people who have farmed adn done both tomes?
  16. mechkl

    WTB Spell: Venom of the Wild (64) beastlord

    paying 2k plat dollas for this spell. listsend of send tells to tierilo or riule in game.
  17. mechkl

    Auto kick!

    why does auto fire exist and yet auto kick does not? i don't really see a difference between the two....
  18. mechkl

    elemantal barrage into a pet life tap

    since elemental barrage is a seldom useful if ever useful, and we have been begging for a heal for a long time, perhaps turning it into a spell essentially drains elements from a mob and uses those drained elements to heal our pet. keeping the general idea of the spell which is amazing and...
  19. mechkl

    speed up the start up with houses!

    So one of the worst parts of boxing on this game is buffing.. causes you have to log in one character then bot adn then log in the other and bots. instead of just doing both at once with teh 3 box rule which makes sense since being able to 3 box even just in towns could be exploited. So...
  20. mechkl

    Poke'ball i mean reclaim energy

    Problem: Everytime a caster with a pet or class dependent on its pet dies they lose that pet. If that pet had some gear that that person worked to get it can be very discouraging. Solution: Make the spell Reclaim energy a spell that any class with mana and a spell bar can learn. Make a...
Back
Top Bottom