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  1. Xeldan

    let’s be real

    Wait... Mistmoore literally has "castle" in the zone name.
  2. Xeldan

    Sadri Malath Faction

    Dang, I swear I set a turn-in limit on the xp for that quest. Time to dig through my old files to check it out! Edit: Okay yeah, going back through the files, the xp from any of the turn-ins were limited to the first 10 of each. That probably should have been set to 5 on some of them though.
  3. Xeldan

    Ebon Blade of the Blackscale

    Oversight yes. Surprised it took this long for a post on it... this quest was designed like 4-5 years ago now.
  4. Xeldan

    Halls of Misery quest - Warrior Reward

    Cloaks were supposed to receive the same "when hit" trigger chance that certain slots have when this item was designed.
  5. Xeldan

    Upper Thaz Reevaluation

    Because the number of adds that spawn is the only thing that can be tweaked, right?
  6. Xeldan

    Upper Thaz Reevaluation

    To clarify tiers, Thazeran (the encounter) is the only one in the zone that's considered tier 10. Most of the tier 10 content will be found in Ikisith (as has always been planned).
  7. Xeldan

    Exhausted Stances

    The exhaustion stances are designed to be used in a pinch, which in turn gives them a design that isn't attractive to use in typical scenarios, as intended. They aren't there to use nonchalantly as a consistent DPS boost.
  8. Xeldan

    Wing Flags... Rules Please

    Yeah the content skipping rule has been around for a long, long time. The flag rule had to be heavily enforced around the time multiple guilds started doing places like IP, CoD, etc. but it even predates that.
  9. Xeldan

    My take on the thaz revamp

    It's possible you broke his concentration right as the script triggered to heal him.
  10. Xeldan

    Wing Flags... Rules Please

    That is the same website.
  11. Xeldan

    My take on the thaz revamp

    The golems in lower water are designed to be tanked not mezed, so it doesn't work on them. The con of the target doesn't dictate whether or not the mez works on it since this is a special case spell. When you cast it on a target it checks a script and that decides whether or not to apply the mez.
  12. Xeldan

    My take on the thaz revamp

    Whoa, whoa, whoa. Those aren't supposed to drop *anything*. They're there to deter people from just sitting in a single spot camping, not as a source of spells, or anything for that matter. Woldo!
  13. Xeldan

    Ikisith access?

    Ikisith access should be part of the Main Quest.
  14. Xeldan

    Random nerf?

    So it's ok to balance items that are broken, but not tomes?
  15. Xeldan

    Farhag wing / UT Wings.

    For those of you seeing the instance where guilds are killing Nashtav while Magmar is up: was Magmar up the entire time? Or did he spawn while they were clearing to Nashtav?
  16. Xeldan

    Hates Fury

    That was always the plan with the MQ. The later parts would be far more challenging than what you do while leveling up.
  17. Xeldan

    Farhag wing / UT Wings.

    In his example (or recollection, really) Magmar was up when the guild killed Nashtav, which isn't supposed to be possible. You're not even supposed to be able to get to Nashtav with Magmar alive.
  18. Xeldan

    Farhag wing / UT Wings.

    The portal is not even supposed to be active unless Magmar is dead. I originally designed the towers with progression in mind so that you had to kill the mini-boss to even attempt the tower boss.
  19. Xeldan

    Thaz Armor - Paladin bp

    It was designed to increase your next attack by a substantial amount, hence the high attack power. It didn't have a duration that short, it just faded after an attack like it was supposed to.
  20. Xeldan

    Rogue thaz BP proc

    This. And as for the bp procs, yes, they were designed as perks. This particular bp does not need to be a clicky.
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