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    Corpse decay time way too low..

    I think it would be a great idea to increase the corpse decay time to 24 hours. I dont think it would shock the balance of the game in any way, other than many who cant acces a cleric, might get the time to find one the next day too. I really would love to see a longer decay time and i hope...
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    Some ideas on Paladins.

    Yea cos paladins kinda sux for soloing. Yea thats great ideas there :) I support it too
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    Put Charm Merchant back plz

    Put Charm Merchant back plz, theres no reason it shouldnt be there now. not like anyone can betabuff or something :)
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    Fear pathing, bugs, suggestion, etc. PLZ READ SEAN!

    Posting it here since im not a moderator even tho i feel it belings under developement. : Hi i have been spending alotta time during beta, testing fear as well as the new zones. First thing to mention is that fear in netherbian lair works once the monsters get out of the tunnels. then...
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    Breaking the rules?

    Yea. blame melwin :D
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    *growl*

    I R Teh Ubah.
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    Level 39 necro pet buff Augment Death wrong info?

    the info on wr.camongrel.de is either wrong or the spell is f00ked up. it says pet haste 10% where it should have been 50%. if it truly is only 10% u should change it. then its no better than the first pet haste necros get. please answer this asap cos i really wanna know if its worth spending...
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    Use "Identify" cast on monsters, to get their exac

    its easy mkaaay... Sure for the moment. but are there any plans for doing this on a later date? i mean.. cmon.. its a brilliant idea. No doubt about it.. it came from me :D
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    Use "Identify" cast on monsters, to get their exac

    A good use for the identify spell would be to be cast on monsters, just like when holding items, and it would say their exact level, and maybe other statistics. This idea is mostly for caster players who are higher level than monsters, so they can see if the monster is too high to be charmed...
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