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    NVIDEA Clipping Bug and Radeon Target Ring Bug Fix!

    The post is almost a year old now, the trojan is most likely a false positive unless it has changed since I posted the link.
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    NVIDEA Clipping Bug and Radeon Target Ring Bug Fix!

    I'm glad this information helped everybody. I always wondered why something that seemed to work so nicely wasn't noticed right away when I posted it. I'm glad it was finally discovered so it can be of use to people.
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    The 8800 graphics card issue

    Maybe this can help http://forum.shardsofdalaya.com/showthread.php?t=17025 I posted a howto on making the 3D Targeting Ring work. I wonder if it may help this issue? It's worth a shot.
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    NVIDEA Clipping Bug and Radeon Target Ring Bug Fix!

    If you are like me, you may have noticed that the 3D Targeting Ring doesn't work for you and you recall it working on live or other EQEMU's you've played on. After doing some research, it appears to be a bug with the client files that SoD uses and was fixed in later versions. Obviously it...
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    anyone running SoD on Vista64 or Windows 7 Beta 64?

    I ran both Vista x64 and Win7 x64 without issues. a.) Both work fine for me, the only issue is the TnL issue that is a bug in our client (causes the client to use software rendering instead of hardware on certain graphics cards) b.) Yes, I also use eqplaynice c.) Use EQPlayNice if you aren't...
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    Green NPC Resists

    Forget I said anything
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    Green NPC Resists

    Maybe but I doubt it's limited to one single mob unless green is a catagory of mob. I had issues in fearstone and lair of paw (paw isn't 30 levels lower obviously but my targets were still green).
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    Green NPC Resists

    Starfall quests and maybe 10-20% of the time?
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    Green NPC Resists

    Please lower the resists of greens. A green con that is 30 levels lower shouldn't be able to resist a -100 resist mod spell with 200cha and 250 focus/mind. In turn, they should not be able to land spells on someone 30 levels higher than them with ease. Resists on experience granting npc's...
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