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  1. Silosobi

    Items Balanced around Channeling = 1% Spell Crit

    So long ago, Channeling gave +1% Spell Crit to all spells, DDs, DOTs, Heals, HOTs, etc. Everything with a damage or heal number had a chance to do that number x2. When Channeling was changed/nerfed (don't get me wrong, the new effect is neat, but it doesn't really add power to anyone, it...
  2. Silosobi

    The High Tier Raid Issues Megathread

    This thread is for discussing all of the biggest problems and imbalances with the higher tier raid game. There are currently 6 raid guilds that do this content, which account for about half of the players online at any given time. Please do not use this thread for bringing up specific problems...
  3. Silosobi

    Can pets use NO DROP items?

    Is there a definitive reason pets can't use NO DROP items? Some of the pet weapons already in game are more OP than anything NO DROP, so I can't think of an instance this would break balance, and anyone with access to high end NO DROP gear also dies pretty regularly. I was just thinking it...
  4. Silosobi

    Class Rankings

    I was remembering Cinn's old class rankings post, and things have changed a lot since then, so I thought I would make a new class ranking post to give newer players an idea of how classes match up, as well as just prompt some discussion/debate. Disclosure: I will do my best to rank classes by...
  5. Silosobi

    Unresistable Damage / Lure of the Void

    I have always felt a little weird about Relic: Lure of the void. It is a horribly inefficient, and relatively low dps spell, but it is unresistable, making it irreplaceable for content with high resists. One of the problems here, as with all irresistible spells, is that there are no mods that...
  6. Silosobi

    Un-Nerf Citadel a bit?

    Someone was complaining to me earlier today about how boring exp grinding is and I told them how interactive and challenging Citadel is and asked why they didn't go there. I finished needing exp before the zone changed, so I cant comment on specifics, but the server as a whole seems to think...
  7. Silosobi

    Tome of Vitality Working Correctly?

    So I was just noticing my hp is 44 higher than fomelo lists. I believe the only thing fomelo is not accounting for is tomes of vitality. If that is correct, I am gaining 44hp for 4 ranks of vitality tomes. Thats 11hp per rank, which is not even 1% of my base hp. Anyone got an idea whats...
  8. Silosobi

    I am PUGing my Halloween final event today (Friday)

    I am not sure of the time, but I will post when I figure that out, could be any time really when I find the people/interest. I want this to be open to anyone of any tier. Mained characters (of any tier) will have preference to raid slots if there is limited space. Fun>Getting as far as...
  9. Silosobi

    A case for adjusting some over-nerfed items

    Item nerfs cause lots of bitching and moaning, but they are done for valid reasons, and usually set items at a more appropriate level than they were before. On occasion though, nerfs are a little over-zealous and render an item that was very good border-line useless(or just not appropriate for...
  10. Silosobi

    Please Adjust Something About the Endgame

    I know numerous players have made posts or comments about the various aspects of imbalance at the high tiers of Shards of Dalaya. There have been a number of substantial nerfs to various classes and items, most of them targeted at the highest tier content. I can see the reasoning behind most...
  11. Silosobi

    Fortune Favors the Brave (New Bonus Loot Suggestion)

    I was thinking about what the old bonus loot code actually favored guilds doing, and in my experience it really doesn't help encourage guilds to bring new, real players to do new content (which I imagine is the intention). I have actually seen on numerous occasions players be asked to box a...
  12. Silosobi

    Tier 12-13 Gear's Lack of Focus Gain

    I believe there is a problem with gear in the T12-13 range not providing similar focus effect (and to a lesser degree other stat) progression as previous gear. I am going to focus on caster/healer gear for this discussion (they rely on focuses the most). There used to be a number of items in...
  13. Silosobi

    Add HP to The Lightning Primer?

    I'm wondering if Devs would consider adding some hp to The Lightning Primer? This is a tier 13 item with no particularly unusual attributes to justify the lack of hp. Everything else about the item seems good, it could be a good alternative for a magic focus, or to get some extra evocation...
  14. Silosobi

    Farewell Shards of Dalaya

    I won't be totally 100% gone, I'm sure old friends will occasionally convince me to help them slay 4.3 or other monsters, but I'm done raiding and in general progressing my character, which is what the game was about for me (apart from just having fun with friends of course!). The "New...
  15. Silosobi

    Deep Sanctum Trash Drops?

    Deep Sanctum trash (past custodian) is much harder than any before it. It is all basically 'mini encounters'. At one point we saw a loot off it, but that seems to have been removed. I'm posting to ask if Devs think it would be reasonable to add some loots back to the deep sanctum trash...
  16. Silosobi

    Traps in Raid Boss areas?

    We have an entire raid just sitting and waiting for a trap to pop, because its in the area of the boss, and we know it pops in the next 5 minutes or so, so if we engage it will wipe us (not even close to something we can handle in the middle of this fight). I hope this sort of thing isnt...
  17. Silosobi

    Requesting nerf-review

    I made this point in the cella/crys thread, but that that thread is so all over the place. I'd like to say upfront that I understand the reasoning for these changes in general, even when I disagree or am frustrated by some of the specifics. A lot of the recent nerfs were totally warranted, but...
  18. Silosobi

    Spires rewards

    I was just talking with some people about how amazing the rewards are from spires. I know some mobs have gotten harder, but I still think this is the case. On top of that, the bracers were made 100% droprate which just made it soo much better. I understand how PITA it is to just never have...
  19. Silosobi

    Wizard Murk Spell

    This has been brought up a number of times over the years, but the last thread I could find with search seemed pretty outdated, so I decided to just make a new thread. The current wizard murk spell is essentially useless. Between resist changes, and the raid game shifting away from terrible...
  20. Silosobi

    Detailed T12+ Raid Boss Ranking/Assessment

    I'm only going to deal with T12+ raid mobs here. The point is to better understand how players rank raid boss difficulty. If there is a lot of interest, I may keep updating this, but the end goal here is to help understand and achieve desired risk/reward from high end raid bosses. There...
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