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  1. Glamrin

    Necro/Mage rebalancing going in the next patch (hopefully 11/6)

    <quote>Killing multiple targets at once: Mage > Wizard/Necro. While this is supposed to be the Mage's bread and butter, there are few and far in between fights for this to matter.</quote> Is this really true? Wizards seem to beat mages by quite a bit, due to rains being limited to two targets...
  2. Glamrin

    Magicians

    I'd like to see the following fix: add a new archetype tome for all classes that gives a 25 - 50 - 75 - 100 percent chance of saving pet gear when pet dies. Add a new /cm command to remove pets gear for slot x like /cm petremgear all or /cm petremgear 1 for say bp and so on.
  3. Glamrin

    God help us, its a BST thread

    my pet now has pets... this is the proudest day of my life.. please dont change anything! :)
  4. Glamrin

    New Beastlord Spell - Glaciation of Blood

    True Swiftur, but those without horok will not :)
  5. Glamrin

    New Beastlord Spell - Glaciation of Blood

    Taryth: just a small request. Could Bitter Cold be moved from Magic dmg/resist (and all other/lower bst magic dmg spells) to pure cold all the way? It will mostly affect how many tomes you need to complete, but with bst focus going more towards cold dmg it would make sense. (actually, beastlord...
  6. Glamrin

    God help us, its a BST thread

    Savagery: is a really useful spell and with an active bst it can be kept up on 3 characters at the same time. For raids it makes rangers and rogues love us, and for grouping the +50 sv all cast on tank can be huge and what makes an encounter possible or not. While getting peridots is annoying...
  7. Glamrin

    God help us, its a BST thread

    Some suggestions on spells and the pet: Savagery: Remove it as a spell from the beastlord. Replace it with an equal effect caused on all group members, initiated by the pet, either in the form of a spell/buff or preferably more in the way having an enchanter in group works. DD spells and...
  8. Glamrin

    Self Evacuation potion Please!

    awesome! big thanks ! :)
  9. Glamrin

    Self Evacuation potion Please!

    Could you please put self-evacuation potions in game? It would likely make a good income for tradeskillers and would be a possible sink to remove platinum from the game. It would also be amazing and make life so much easier for everyone who isn't a wizard or druid! With an appropriate casttime...
  10. Glamrin

    We All Love Monks, Here

    I have a question about the recent changes.. The specific h2h changes "for monks".. Do they also affect beastlords?
  11. Glamrin

    (ruin)

    Still around! or well.. back again I suppose since Ive taken a few breaks..
  12. Glamrin

    piercing mod for bstlord pre spires?

    thanks grinkles and anvyl! :)
  13. Glamrin

    piercing mod for bstlord pre spires?

    As many other beastlords I'm having problems getting piercing mod to +25 pre spires and tur'ruj. (looking at fomelo it seems somewhat difficult (although not impossible if willing to sacrifice stats) with items from there too). However, with new content added last couple of years there ought to...
  14. Glamrin

    Codex of Power Revamp

    Sorry, can't abandon the technicalities of it. Even though in some weird way clicking a lot of pots and watching exp go up appeals to the masochistic tradeskiller in me, I just thought of something that should be programatically easy and quite a nice solution. Could you make an npc to whom you...
  15. Glamrin

    Codex of Power Revamp

    Will the exp potions be potions with charges to avoid inventories filling up ? and will it be possible to summon a few of them at a time?
  16. Glamrin

    COP 1 - 5 and removing the bar for new players to participate in the raidgame

    thanks salarus. I had missed that! And on hybrids atleast they wouldnt be any worse off than now. (suppose difference here compared to woldaffs suggestion would be the tank and pet tome making it 5 tomes vs 5 tomes, and reimbursing it with new tomes instead of tokens, but yeah).
  17. Glamrin

    COP 1 - 5 and removing the bar for new players to participate in the raidgame

    COP1-5 posing a high barrier for new players to complete before being able to participate in the community, and this making casuals or new non-hardcore players quit before getting there is a problem that has been discussed here and there. Sometimes removing them has been discussed but...
  18. Glamrin

    pet kills

    Don't know if it's possible and it's a minor thing, but nonetheless. Is it possible to make it so that when your pet or swarmpet kills a mob, it counts towards your kills?
  19. Glamrin

    manual of condemnation

    or I dont know.. raid pethealproc. (pets need heals too)
  20. Glamrin

    Paladin Death Save vs. Undead

    excellent, if that was after last weekend it should be fine then. My random guess when it happened was that it mightve been caused when multiple deathsave effects (ie 2) kicked in at the same time.
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