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  1. Haenir

    Heads Up: Broken NPC Models and 2.5 Fix

    Sorry for the break in communications (went chasing the eclispse -- which was awesome!). Here is where we are: The Global load files have been patched in (most noticeable impact of this is likely the load times for people) The various zone model files have not yet been patched in -- we've...
  2. Haenir

    Heads Up: Broken NPC Models and 2.5 Fix

    The client itself (eqgame.exe) will work from any install source -- since we patch it. The difference is in all the other resources that come along with it -- NPC models, zone files, etc. -- Underfoot is a modern enough client (it was the expansion after Seeds of Destruction) that it should have...
  3. Haenir

    Heads Up: Broken NPC Models and 2.5 Fix

    Get your Daybreak/Steam installs ready! Zone files are now all cleaned up and will get patched in shortly along with the global load files (Phase 1 and 2 as outlined in the first post). Once that patch is in, /bug reports or posts here of broken models would be helpful -- I did my best to catch...
  4. Haenir

    Heads Up: Broken NPC Models and 2.5 Fix

    Not yet no. Next patch will have the global load files fixed, see Phase 1. But each individual zone file needs cleaning and that's about 60% complete. Once all the zone files are cleaned we'll have a second patch to put them in one go, see Phase 2.
  5. Haenir

    Heads Up: Broken NPC Models and 2.5 Fix

    Here is the situation with models and load times. I will update this post as changes are implemented. 1) Model resource storage changed between Titanium and newer clients. In Titanium models were stored in zonename_chr.s3d archives -- which was terrible as far as organization and also led to...
  6. Haenir

    SOD 2.5 Does Not Recognize Dedicated Video Card on Laptop

    You probably need to go into your graphics card control panel, click on something that says like 3D settings and add eqgame.exe then change your preferred graphics processor from integrated to w/e card you have. Sorry w/o knowing what graphics card you have I can't be more specific.
  7. Haenir

    Please create a new PINNED thread listing open bugs and fixed bugs.

    updated an old post i made and moved it to these forums but specific to the bugs you noted: 1 - bug still exists, you avoid it by reopening the vendor after every purchase (pain in the butt i know) 2- bug fixed 3- bug still exists, default skeletons won't animate without Luclin Human male...
  8. Haenir

    Current Bug List

    Meant to inform people about bugs. Feel free to post other bugs and I'll add them to this. Don't post exploitable bugs. As things get fixed I'll try to remove them from here. Zone bugs: Fixed via patcher? The Arena -- non-Titanium installs use the new zone files, making the zone impossible to...
  9. Haenir

    Player Guides on wiki

    Looking for more / updated player guides to feature on the wiki --- there's lots of classes without any guides, and at least one starting area (Erudin) with no guide. http://wiki.shardsofdalaya.com/index.php/Player_Guides
  10. Haenir

    Bouncy mana bar...

    what does /cm stats say for your mana? because that actually tells you what the server knows
  11. Haenir

    Yclist bottleneck

    i'm pretty sure either the way the server handles .map files for zones got borked or the .map files got borked when it comes to water you might also look at NagB -- it's possible there's actually no way to get to NagC now since water blocking LoS was a necessary part of that run (afaik)
  12. Haenir

    Nonlinear Monk Glove Progression

    re: why fix gloves when monks are in a good place dps-wise ---- better to finish the monk rework now by tuning some obviously out of line items, than for it to become a bigger problem later
  13. Haenir

    Bouncy mana bar...

    sounds like a ui error or are you a bard? i hear bards are weird. or maybe you have no drink
  14. Haenir

    Nonlinear Monk Glove Progression

    I agree it would be simpler to just tweak existing items so that class benefit actually reflects difficulty to obtain. You may be right that it would make glove progression worse -- if you're assuming gloves should be completely linear. This idea would make glove progression more about...
  15. Haenir

    Nonlinear Monk Glove Progression

    I wonder if instead of glove +elemental damage progression, you could tie progression to type 5 +elemental damage augs. Casters would be on them too so its not a unitasker. Scale it so every +3 or +4 of elemental damage is equal to +1 on current monk gloves. E.g., progression would be...
  16. Haenir

    Cut Off Book Text

    bump for someone that asked about this
  17. Haenir

    Nonlinear Monk Glove Progression

    Tangential, but just fyi the real reason why custo sword proc is good for rogues is that it adds 37.5% damage to backstab (for backstab -- if haste > 100 ... add ((damage/2)*(haste-100))/100). On most things other than dragons, rogue melee will show a very small difference between custo sword...
  18. Haenir

    Nonlinear Monk Glove Progression

    Melee scaling in general is/has been pretty bad. At like tier 6 you hit 10% worn crit, tier 10 150 worn attk, and then its basically wait for a weapon w/ better ratio to see any significant growth in your dps output. And you get silly situations like these uc vs bw gloves or the ranged item I'm...
  19. Haenir

    Login issues

    first thing i'd do is try connecting w/o the router to confirm that's where the problem is then i'd log in to your router and check what ports its blocking (usually there's a tab labeled port forwarding or something similar), I'm not 100% sure on the ports SoD uses but iirc the eq client...
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