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  1. Duke

    Patch Notes - June 25th, 2022

    if i had to guess, its not them specifically, but The Unworthy mob that you kite while fighting those 2 that is giving you the crossed-swords bug.
  2. Duke

    MQ Improvement Suggestion #1 > CoI > Goblin Scout Beads

    Consider these drop rates buffed next patch!
  3. Duke

    Ranger pet - weird behavior

    LOL, I think I know why your pet decided to attack the Tinkerer. Oops. Fixing now! As for the pet aggro, Ranger pets will proc a debuff that helps with bow attacks. The bird is most likely getting extra aggro from casting this frequently.
  4. Duke

    Knight Class / 2hander / stance discussion (broken out of gemstone thread)

    We have no current plans to make more threat or mitigation options for 2h play, aside from spells and discipline upgrades. Currently we see 3 ways that paladins can play. 1h + Shield for tanking, 2h weapons + Althuna’s Fury for dps (yes, I know, you aren’t going to do a lot of dps as it is, but...
  5. Duke

    Second Pass at Enchanter Balance Changes

    I definitely didn't say this, what I said was from my perspective and not even necessarily a unified dev opinion. I am literally one dev. If anything, Enchanters are not "fine" and need more work still. We read the forums all the time, we've seen all 3029 posts. Do we talk about the ideas from...
  6. Duke

    Second Pass at Enchanter Balance Changes

    I can answer some of these as best as I can, as I'm only one of the devs and not all of us. To me, these go hand in hand. It's difficult to put in charm mobs, especially in higher tier zones, and justify that some t4 enchanter with fresh Hate gear can charm a pet in Upper Thaz and do 1000 more...
  7. Duke

    The "new" Dream

    I just fixed the missing space in the dialogue but didn't see any other bugs. Thanks for the catch!
  8. Duke

    Class Rankings

    You're so not invited to my birthday party. I'm curious how this list will change in the future, but I'd agree with both of the last 2 lists here.
  9. Duke

    Patch Notes - August 10th, 2021

    I know for sure that quest XP is uncapped. Proof: Do the first parts of the Main Quest before going to Sea of Swords on a fresh, level 1 character.
  10. Duke

    New player perspective of 'The Dream'

    The Jayla thing specifically was bugged, just fixed that as of this reply. Also, thank you for your feedback! I'll take a look at some of the other stuff again.
  11. Duke

    Patch Notes - December 3rd, 2020

    I believe it was accidentally set to Outdoor Zones Only. It should be fixed next patch.
  12. Duke

    The future for SoD

    This is always something we can look at and adjust the numbers to fit the current meta we're heading for. So far I will say I haven't heard too much complaint with 6, 12, or 18 man content, but if you find yourself at a complete impasse with something a typical, solid group has done in the past...
  13. Duke

    Thurg and Razadian h2h mod

    H2H mod is rare for design reasons - including placing them on bounty augs.
  14. Duke

    Regarding [Secrets of the Four]

    Hey all. Previously, I put the beginning stepping stones to this quest, however it was not able to be finished, due to complications of zoning into an area not working. This has been fixed and the quest can now be finished! Regarding the QUEST itself and the contents within the area: this is...
  15. Duke

    Auto follow

    The main problem I see with this is players using that to get into areas inconsequentially and unintentionally. From what I've heard, /follow works fine with tweaking the background frames option. Sometimes, people also lose speed from zoning after getting a SoW buff, but I don't know if that...
  16. Duke

    Shaman revamp.

    this is quite random as shamans seem to be in a solid spot in most if not all tiers. yes theyre not the best in duo/group/6man situations ALONE but theyre still strong nonetheless
  17. Duke

    Introducing Zenn Malath, Home of the Froglok Monks

    I personally say its worth it, leveling is very enjoyable there and it's a very unique zone, graphically, aesthetically, and mechanically. ZMal gets a 5/4.3
  18. Duke

    Deathly Strane of Aes

    You know they changed most content to not summon recently, right?
  19. Duke

    Cooldown and spell icons.

    Is that not the point of those spells? I believe that is to prevent loading (we'll use Shout of Agony as an example) mid-fight over a spell one class otherwise would use consistently. I personally do not see a problem with this, balance-wise.
  20. Duke

    Necro/Mage rebalancing going in the next patch (hopefully 11/6)

    There are multiple ways to play a class. Anyone will find a way to kill the lvl 50 rats and spooky dragons. For mages, perhaps using improved rains and other spells.
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