Here I made you a flowchart, hope it helps!
View attachment 258
EDIT: Typo in flowchart, that's 12-24 sec!
Where is the Rohk parse?
I really don't think you are getting what necros are supposed to provide in groups.. And that's killshots to keep everyone FM, not super high sustained dps. Also I'm pretty sure necros can solo better than most classes in the game using some of their other spells (not dots) that no other class has access too. I also see no mention of dot crits but a lot of mentions of ultimate/primal blast.
If you kill shot all those lava spirits instead of trying to do crazy dps, group probably would have been almost FM. I love bringing necros to emberflow to not have to med. although I will say when fighting things under tier, it's much less required (which is what you are doing) so maybe fighting some harder monsters might help you. (Back end OG for example)
Tldr
I don't think you are fully grasping necros purpose in this game.
So your believe is, that the Devs made the necro to not do high sustained dps in exp groups, but rather to get kill shots, to get mana for the group? Thats their role in this very essential part of the game?
I guess you base that logic on the PBAoE spell + 1 class tome line.
Well as DoT's works right now, mana wise, you are right. Thats basicly what necro's can try to do in exp groups.
I just don't think that this was the intention all along. I think that when the DoT system was made originally, the dps from the other class's wasnt so high, and so instant, that monsters usually lived a good 1 minut atleast.
This dot problem is a bi product of this high burst dps performance of so many other class's.
That is why im suggesting this change to DoTs (not to just necro's, to dots in general).
You mention I dont talk about crits, well I did "... Zake has around 25% crit chance to dots, but lets just say 30% to set it high...".
Actually its something I have been meaning to look in to too, cause it seems like Wizards gets much higher crit % on their nukes, than Necro's do on their dots.
I havent run parses yet, but I will eventually. (Necro's are masters of dots, wizards masters of nukes, seems fair they should get around the same crit % right?)
But this is for an other topic, this one is not about necro's as such; its about Dots mana cost, when they don't deliver all their damage.
Save yourself the time alongside boarding another wrong train of thought. Wizards DO have a higher crit chance then necros, and rightly so. Wanna know why? Because wizards are built around crits. Yes, If one plays a wizard, one is basically going to the casino, spinning the wheel in hopes to get lucky. Sounds weird, huh? So let's revisite the mana efficiency list I posted earlier in this thread. What I didn't tell back then was that this is with only one target, so hardly ideal DPS conditions for mages. So under ideal conditions, MAG has a DPM of ~7-8 (about double what they have on single target due to how rains work), NEC is somewhere in the 7-8 ballpark range as well (mind you, we are talking ideal conditions, so don't even try to argue that mobs die early here!) while WIZ has a whooping 4.something. So yes, WIZ are balanced around higher crit chance, it is there to get them even somewhat competitive on DPM to other casters, and no, NEC have no business at all being at the same level of spell crits WIZ are at.Actually its something I have been meaning to look in to too, cause it seems like Wizards gets much higher crit % on their nukes, than Necro's do on their dots.
I havent run parses yet, but I will eventually. (Necro's are masters of dots, wizards masters of nukes, seems fair they should get around the same crit % right?)
TL;DR For those who dont want to read everything in this topic, Yusuke summed up what everyone is trying to tell Snake. and Snake is just doing what he does best. Ignoring everyone even asking for opinions.Come on. Be sensible.
I have been keeping up with this thread just for the heck of it. I don't even know who Snake is in game so don't take this personally. You mentioned mages so I feel like I have to reply to that bit. I'll trade you "more utility just with their rods" for your FD, resurrection, regen-taps, and class tome for group mana regen. This is an mmo right. Your one class can keep an entire group FM in an exp group if you tried or at least never have to med. Your group is Your dps when you are able to complish this. Would such a group ever want another class over yours for exp/6 man/raids when they come pre-loaded with the rest of the class utility? Come on. Be sensible.