Draist's UI Version 2.0

Swight

Dalayan Elder
Here is Version 2. lots of changes though the look is fairly similar. this UI does have a few minor issues due to how things are hard coded in the everquest client. mostly just requires moving windows around from time to time because the custom buttons do not remember the previous position of the windows they open. also pressing the custom buttons again will not close the window they open. both of these are hard coded limitations of the client in regard to custom ui creation.
changes from previous version
1. xp and aa display in player window has been moved down not to interfere with long names and a skill button has been added.
2. all the useful buttons from the window selector are now available in the inventory screen.
3. inventory height has been reduced by 26 pixels.
4.some of the buttons and text in inventory have been moved around or removed(if they were to be found elsewhere).
5.added custom graphics for the face picker and armor dye buttons(hopefully they look ok I don't do a lot of art.)
Here is a screenshot
TestUI.png

The window selector is also customized to remove the items unused in SOD reducing it's width significantly but with the inventory mod you may not need it. If you don't need just remove the EQUI_SelectorWnd.xml file. you may still want it though for the ability to close windows by clicking the button again if that is important to you.
 

Attachments

  • TestUI.zip
    25.4 KB · Views: 1
Glad that you're sharing a UI mod, looks simple and straightforward.

One request - once finalized, would you add it to the UI section on the wiki? This specific portion of the wiki is vastly underutilized in contrast to the number of UI mods that have made it to the forums previously.

Thanks, and nice work!
 
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