Discussion in 'Technical Support' started by Wurmus, Apr 9, 2018.
Did anyone ever come up with a solution to this issue?
Some of us don't experience it at all, others can manage by setting all filters to Hide, reduce the Clip plane, set /log to off, ect ect, and then there are some, that no matter what they do (disable antivirus, do all the before mentioned, /refresh or make new clients, you name it), they just lag out really easy.
I have heard some theories that is some sort of ISP problem. I haven't really understood what the problem was, but allegedly it can be tested by connecting through a VPN.
I solved my lag by changing some settings in eqclient.ini:
1) set all CPUaffinity# to CPUaffinity# = -1
2) set 20PixelShaders= TRUE
Thanks to Xero for input.
Still get this desync issue in remnant and spires.
Quite frustrated as the progression of my toon is largely blocked because of this.
I notice that my dot damages and damage messages are not affected by this desync issue.
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