After playing this game for a few years off and on, I really thought to myself (what would it take for an incentive to log in?) type of game. The tier 10-13 content is great and rewarding and some guilds are even pushing onto t14! There are even rumors of new things being put in development beyond that! But alas the numbers of logins and boxers is not what it used to be to play catch up. I am here to offer a solution that I think would drastically shift the early game content yet keep in tact what that game is about now (4.3 Robez boyz). Upon reaching level 10, you are given a quest that the infestation that lie beneath Yale's domain has corrupted returning wounded soldiers and replacements are needed immediately. After Completing this totally accurate lore quest you are rewarding with the following... Recruitment Baton of Athica Slot: Primary Secondary Skill: 1HB Attack Delay: 10 DMG: 300 Magic Damage: 500 STR:+500 STA:+500 AGI:+500 DEX:+500 INT:+500 WIS:+500 CHA:+500 +200 Resists Effect: Mansion Portal (Clicky 5.0 cast) Class/Race ALL/ALL The stats are wild and need to be fine tuned but the point here is to speed up the rate of all the content in this game. By giving people a way to catch up without having to have time to raid the lower tiers and acquire aa/tomes. This also adequately gears a toon able to progress at any given time. My proposal here is to have that one item that just carries the toon to the point of the end game and progression is and will be. Want to get that euridite head before level 15? Done, only you on your cleric. Want to do a treasure map for that last quest piece but never got it? Boom, it's done before you finished your aa's. Vah back, diety augment, codex bonus, relic spells, ARG the list goes on! So this is my idea. Please kindly review and let me know your thoughts and suggestions.