Cash loot disparity in 6man zones -Recent new 6man zones have very little cash incentive for the zone. (Windstone & Mielech D) Per hour in either zone, averages 300p towards group split ( ~50p per char in an unboxed group) -In comparison to zones of similar difficulty (emberflow) the difference is drastic. Vendor fodder items in emberflow sell on average for ~20p -Active exploration of windstone / miel D has been notably low. Increasing the incentive to go there beyond named loot is a good thing. please note the subject matter of this BD request is exclusive to cash equity, and does not discuss other balancing aspects of these new 6man zones.