Several people have asked recently how to restore the classic (pre-Luclin) skeleton model. Note that the only way to do this also restores the following models to their pre-Luclin versions: Tiger Wolf Wolf Elemental (a.k.a. Spirit Wolf) If all that sounds good to you, simply follow these steps: Open your SoD install directory. Cut (CTRL+X) and paste (CTRL+V) the following files into a backup folder just in case: SoD Directory > gequip5.s3d SoD Directory > Resources > GlobalLoad.txt If the following file exists, delete it from your SoD directory: gequip5.wld.txc Save the following file and place it within your SoD directory: gequip5.s3d Save the following file and place it within the Resources folder within your SoD directory: GlobalLoad.txt Log in and (hopefully) see classic skeletons once and for all! Note that this will not restore the classic brown texture variant, unfortunately. The only way to do that would be through DLL injection, and although staff said it would, in theory, be doable in 2.5 way back in 2013, it never materialized. Special thanks to @Reppots for providing a smoother method and a working .s3d file! ========== NOTE: For those who used an older method that involved deleting global6_chr.s3d, simply follow the above steps and then do the following: If the following file exists, delete it from your SoD directory: global6_chr.wld.txc Save the following file and place it within your SoD directory, overwriting if asked: global6_chr.s3d Log in and enjoy!