Regarding the Client [READ BEFORE POSTING]

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Wiz

NOT DONATING *EVER*
Since these suggestions have been popping up constantly lately, I thought I should take a moment and explain what "client side restrictions" means.

The SOD client is extremely archaic. Almost everything in it is hardcoded, and it seems purposedly built to be as difficult to modify as possible. This means that we cannot do things such as:

- Change what skills show up in the skill list
- Change what level classes get skills at (except to change it to a skill you start the game with, like we did with alchemy)
- Add new skills/class abilities/AAs (any "new" AAs or skills has to replace old ones)
- Add new classes or races, swap out classes or races, add/remove classes to a race.
- Change the reuse times on skills/class abilities/AAs
- Change any AAs that have clientside effects, like 2h bash, run speed, faster reuse times, or casting time modifiers
- Create new / commands (except via /cm)
- Make any of our additions convenient to use via the client or function via the UI (cm bt/rt, spec system, listing system)
- Add new chat channels

And so on. We try our best to make the puretext functions we add into the game convenient, but there is a limit to what you can do with a text console and a client that hates change. Please stop suggesting these things because they are not within our power to do.

Thank you.
 
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