Titanas
Dalayan Elder
Just an idea I had to utilize the beg skill and bane damage.
B.E.G (Battle experience gain)
Making use of the beg skill to study a target that you are fighting (usable on NPC, in Melee)
To find weaknesses Giving you a chance to "Beg" a Bane damage aug from a mob based on the mobs body type.
The idea behind this is to give players a bonus to their melee damage based on the mobs they are currently fighting. While raiding in Dungeon A with undead the melee player will Beg from the undead mobs for a chance to obtain a Bane Damage Aug or Buff to bane damage
Based on the level of Beg the player has will give then access to different tiers of Augs or Buffs to bane damage.
1-40 +1
41-80 +2
81-120 +3
121-160+4
Ect all the way up to 330 +8
On a successful B.E.G the player will get an aug that they would be able to place in a weapon or charm or type of armor. The aug chances will be broken into Common Uncommon and Rare. The skill levels Listed for B.E.G are the chance to get that + Aug So it would take a while of Begging to receive the +8 Aug that is desired. While only being in the zone for a short bit will still yield a +6 bane aug.
+1 through +8 Augs will be No Rent No drop and Lore. Keeping the players bags from getting full. They would just see a message that this item is lore and would go back to B.E.G ing for the Better/rare Aug. (The No rent Portion is debatable)
mechanics
Beg skill would work as normal and give the player Item ID based on the type of NPC is being begged from If the NPC is undead it would refer to the Undead List of ID Augs. and chose from a group depending on what the players B.E.G Skill is. An aug kit would be used to place the Aug into a Wrist or Glove or Weapon or Charm slot.
Just an Idea to add some flare to Melee DPS make use of the Beg skill and the new bane damage system overhaul.
B.E.G (Battle experience gain)
Making use of the beg skill to study a target that you are fighting (usable on NPC, in Melee)
To find weaknesses Giving you a chance to "Beg" a Bane damage aug from a mob based on the mobs body type.
The idea behind this is to give players a bonus to their melee damage based on the mobs they are currently fighting. While raiding in Dungeon A with undead the melee player will Beg from the undead mobs for a chance to obtain a Bane Damage Aug or Buff to bane damage
Based on the level of Beg the player has will give then access to different tiers of Augs or Buffs to bane damage.
1-40 +1
41-80 +2
81-120 +3
121-160+4
Ect all the way up to 330 +8
On a successful B.E.G the player will get an aug that they would be able to place in a weapon or charm or type of armor. The aug chances will be broken into Common Uncommon and Rare. The skill levels Listed for B.E.G are the chance to get that + Aug So it would take a while of Begging to receive the +8 Aug that is desired. While only being in the zone for a short bit will still yield a +6 bane aug.
+1 through +8 Augs will be No Rent No drop and Lore. Keeping the players bags from getting full. They would just see a message that this item is lore and would go back to B.E.G ing for the Better/rare Aug. (The No rent Portion is debatable)
mechanics
Beg skill would work as normal and give the player Item ID based on the type of NPC is being begged from If the NPC is undead it would refer to the Undead List of ID Augs. and chose from a group depending on what the players B.E.G Skill is. An aug kit would be used to place the Aug into a Wrist or Glove or Weapon or Charm slot.
Just an Idea to add some flare to Melee DPS make use of the Beg skill and the new bane damage system overhaul.