Patch Notes - February 19, 2019

Small patch today.

- Leashed wildcats damage and spawn rate should be more manageable.
- Mass Resurrection is now free on Sihala's holiday like the other rez spells

  19 Feb 2019 - taryth


Patch Notes - January 25, 2019


- A new presence has been sensed in Dalaya: As Zeshan's corpse crumbles to the ground, a barrier lifts. The presence of Zeshan continues to guard the area. The calls of lost Razad are heard for the first time in a distant jungle.
- Tremors have been felt near the Obsidian Shard Mountains as of late, but as yet no one has been able to determine the source

BUGS
- Faentharc succor location updated to not be the same as the port in.
- Various Razad quest npcs minor quest bugs fixed.
- Fixed a bug in Contacting the Kromtor where you could get stuck if you didn't have high enough faction.
- Fixed a bug where Vaixv the Harvester didn't behave properly.
- Pickpocketing shouldn't cause client to bug out.
- Variety of Blood Ritual bugs have been fixed.
- Players who bug out during the loading process and end up in a "GM box" in the following zones will find a helpful NPC nearby who can get them unstuck without the need to petition, gate, suicide, etc.:
-- Crystal Caverns
-- Dragonhorn Keep
-- Dreadfang Spire
-- Erudin
-- Erudin Palace
-- Sundered Mountains
-- Thurgadin B
-- The Valley of Erimal
-- Warpstone Caverns
-- The Warrens

ITEMS
- Explosive Spores and Shrieking Matter have had their aug slots removed.
- Flailing Legpants no longer trigger boot procs. As a compromise, the kick damage has been increased by a factor of 10.
- Gorilla Milk is no longer expable.
- Some Silent Scrolls have been tweaked/fixed/updated. Should be fully functional.
- Fixed stacking issue with Combine Supremacy.

NPCs
- Forest of the Fallen: Yiv Chieftains can now be rust coded.
- A venomous slime is no longer KoS to other slimes in Runnyeye.
- The Erudin Palace merchant Nalia, not to be confused with Nalia the Psychic, was removed from the game. Her item list was empty and she served no function in the Enchanter guildhall.
- Flitterwing is lower to the ground and has less spastic animations.
- Harahon, the Rotten One no longer punishes players for pet deaths.
- Various undersized Troll guards and similar NPCs across Dalaya have been embiggened to the proper size.
- Soothing petals and other flower mobs in The Overgrowth have returned to their intended blue color.

PETS
- The wee waterling familiar received a minor overhaul. It no longer draws aggro, nor does it suffer from Z-axis stuttering. Only its master can trigger its bonus song.

SPELLS
- Combine Supremacy should have fewer unintended stacking issues. In particular, it no longer interferes with the Magician's water elemental form nor with Warhol's Elemental Ward.
- Corpse Breath has a mana cost of 45 instead of 0. Its casting skill was changed from Abjuration to Alteration to mirror its sister spell, Breath of the Dead.
- Descriptions for Entrapping Roots, Entwining Roots, and Relic: Sihala’s Empathy indicate the correct damage or healing dealt by the spell.
- Zenn Malath port spells come up under Transport: Misc instead of Transport: The Planes in the spellbar's right-click menu.
- Robes of Blood Thirst no longer 100% proc. To help compensate, it procs a bigger lifetap.
- Lich-style spells for necs will now scale in duration better with level.

MISC
- Combine Supremacy quest duration reduced. There will be a part 2 to the quest (hasn't been implemented, but will follow up with the same quest npc) yet to increase the duration. Feel free to complain to Dev-Rymy for making this part of the quest too easy.

  25 Jan 2019 - taryth


Patch Notes - January 1, 2019

Quests:

- It should no longer be unreasonable under some circumstances to complete the spider and cockatrice parts of Gertund's Favor. There was a strange zone-wide lockout under some conditions that could effectively completely eliminate drops - this has been removed, which should make these less painful

AAs:
- Health of Target's Target HP updates should work a lot better now

Tomes:
- The third druid tome is implemented! Called Natural Balance, it evens out the HP of all group members and does a small heal once that's done. To use the AA (which costs 1 point per rank), you must complete the requisite druid tome. Increases in tomes increase the heal, as well as decreasing the cooldown of the AA

Spells:
- Bard movement songs should no longer cause stutter stepping every tick

Zones:
- Zenn Malath now has a faction.

Items:
- Stuck Spear is no longer usable by Monks, who have no piercing skill in the first place. Instead, Paladins are now able to wield the spear.

  01 Jan 2019 - taryth


Patch Notes - December 29, 2018

As we wrap up the year, we thought we'd offer up a new feature: Health of Target's Target (HoTT). The best way to think about this (since it's a healer-only ability) is that you can monitor not only who your healing, but what they are attacking along with its real time health percentage. This should make it a lot easier to manage healing and mechanics associated with more complex fights.

To use this, you will need to do two things:

1. Enable the ability in Leadership AAs. This can be brought up using "L" - create a hotbutton to turn on Group and Raid HoTT. Once you have 3 or more people in the group, this will enable a small HoTT window. Note that all classes can bring up the window, but only healers with the AA will get anything sent to it!

2. Purchase the Class AA (Clerics, Druids and Shamans) for 10 AAs. Now, with your HoTT window open, you should see what your target has as their target! It should change in real time as their target changes, eliminating the need to re-target them, etc.

Aside from this, quite a few other changes:

Mobs / Encounters:
- Hakopta, Queen of Chaos should no longer bug out.
- Two new Tier 13s have been added to Dalaya. The first, a six man in Eastern Badlands, and the second, an eighteen man in Sea of Swords.
-An ikisith shark (Forest of the Fallen) should no longer summon.

Race Changes:
- Froglok racial bonus for melee crit rate racial has been corrected.

Alternate Advancement:
- Healer AA: Health of Target's Target (see above) is now available!
- Magician AA: Elemental Mastery will now allow mage pets to crit spells.

Spells:
- The Circle of Soothing spell scroll now has a sale price with merchants.
- The spell scrolls for Alter Plane: Water and Alter Plane: Fire have had their sale prices adjusted to match the rest of the planar port spells.

Items:
- Stinking Shoes and Foul Gruplok Broth had their "stink" mechanic removed as it was causing problems. We may tweak the items up a bit to compensate at some point.

Miscellaneous:
- Bloodlust will no longer heal based on non-melee (like damage shield) damage taken as this was never meant to be the case
- Bashes will no longer crit
- Paladin heals will now share a cooldown (see last patch; the amount of healing was increased and cooldown decreased to compensate)
- Filters will actually work and persist across zoning now. Hallelujah!

  29 Dec 2018 - taryth


Patch Notes - December 16, 2018 (and a special treat)

We have a Shards first!

Our own Grinkles has created a zone 100% from scratch - Zenn Malath. He created the terrain. He textured it. He set up all the content within. It's a truly unique experience, and make sure to congratulate him when you see him! It's a starter zone, designed for players up to level 15.

As part of this, we are introducing a new class / race combination: frog monks! Make sure to swing by Zenn Malath and see what the disciples of Malath have in store for training. You can find more information at https://shardsofdalaya.com/forum/threads/introducing-zenn-malath-home-of-the-froglok-monks.30868/.

Aside from this, quite a few other patch notes:


Bugs:
- Inge the Voracious now has a loot table that didn't show up before.
- Fixed a crash where if you died with a dot on you the zone would crash.
- Weather effects will display better now.

Features:
We are tinkering with Knights a bit to address some of the issues they face, particularly at higher levels. This is an ongoing process, and while we take on suggestions and such, keep in mind not all of those will make it live. For now however, we are doing the following:

Bash: Increase bash damage for Paladins/Shadow knights. Damage scales off of levels and shield AC. If using a 2hander and bashing, shoulder AC is used instead.

Added a new level 65 paladin spell: Searing Light.

NPCs:
- The beach bum adept has been overhauled to be more player-friendly. When the fight phase is over, players and pets automatically stop attacking him. Players who die mid-fight will be eligible to claim the quest item from him. Any lingering debuffs/items from the fight are automatically removed. Most importantly, he no longer causes zone crashes.
- The Earth Terror is slightly smaller to prevent him from occasionally lodging in the ceiling.

Events:
- The "egg sack" event in Abyss should be a bit less insane now - add damage and hitpoints were tuned down a bit, particularly on harder waves. The fundamentals of the event remain the same.

Spells:
- The Healing Waters spell cast by Celestial Well pets no longer causes players to do the "player takes damage" animation. (thank you to whoever did this by the way!)
- The duration of Divine Rage has been doubled

  16 Dec 2018 - taryth


Patch Notes - November 24, 2018


ITEMS
- Several clickies (primarily gate necks) have had their icons diversified to minimize confusion during inventory management.
- The spell scrolls for Alter Plane: Fire and Alter Plane: Mercy are no longer lore. Also, the latter scroll now has the correct race listing.
- The Strand of Creation's 100% proc rate no longer results in the player constantly doing casting animations each hit; they should now do archery animations instead.
- Bundles and quivers of arrows should now summon stacks of 60 instead of 20. The recipes and such remain the same, it's just an increase in size. A few other clicky range summons will also summon stacks of 60 now as well
- Skeletal Link and Screamblade had their proc rates lowered a bit

NPCs
- A named shade wraith in Deepshade has had its script fixed to allow the mob to spawn properly for the first time. (This happened some time ago but never made it to the patch notes.)
- An Emissary of Shojar has had her aggro radius reduced to avoid her interfering with the level 32 Dher`quc fight in The Oasis.
- Oggok Watchmen and several other NPCs that use the "Oggok Citizen" model are now appropriately large.
- Traekoth, Jr now appears as a ghost dragon instead of a prismatic dragon.

QUESTS
- The FRG WAR guild questline is available for the first time in Sadri Malath; a minor script error had left the guildmaster’s dialog broken for the last 5+ years.
- Lead Artificier Marynni of Lake Starfall no longer misgenders artificiers when speaking about them; also, her brief alignment dialog has been revised for clarity.

SPELLS
- BRD: Angstlich's Appalling Screen has more appropriate spell particles.
- ENC: Nejax's Unmaking Curse uses the same spell particles as the other Nejax curses instead of having no particles at all.
- WIZ: Blades buffs now have thematically appropriate spell particles instead of sharing the same "bones floating upward" particles.
- Corrupt Spell: Mielech's Fury had mana regen increased, which should overwrite lich correctly

MISC
- You will no longer be able to activate most spell-like AAs (like Spellsurge) while feigned, charmed, etc. If you are sitting, you will automatically stand and activate the AA

The following zones should have nearly all summoning removed for mobs below 65, except for raid encounters:
Badlands N/W/S
Bloodied Quarry
Catacombs
Citadel
Cmalath
Crystal Caverns
Darkwoods
Deepshade
Dragon Necropolis
Dreadfang
Dreadlands
East Wastes
Eldenals
Emerald Jungle
Everchill
Everfrost
Faentharc
Field of Bone
Fire Grotto
Forest of the Fallen
Freport N/E/W
Frosthorn
Goblinskull
Gorge of the One-Eye
Great Divide
Great Divide
Haegra Malath A/B
Halls of Misery
Heartland Plateau
Hidden Temple of Yaralith
Highkeep
Kaesora
Kaladim A/B
King's Pass
Lair of the Paw
Lasanth
Mielech A/B/C
Murk
North Wastes
Oasis
Obsidian Shard Mountains
Plaguelands E/W
Plane of Earth
Prophets (city mobs still summon)
Redsun Mines
Redsun Peaks
Remnants of Ikild
Ruins of the First City
Rust
Shrouded Island
Siren's Grotto
Sorcerer's Labyrinth
Sorcerer's Labyrinth
South Wastes
Storm's Sea
Sundered Mountains
Tears of Elael
The Runnyeye Citadel
Undercaverns
Warpstone
Warrens
West Wastes
Whisperling Forest
Wyvernfang

  24 Nov 2018 - taryth


Patch Notes - November 6, 2018

We spent some time looking at necros and mages, particularly how they scale at 65+, and found they were lacking in some areas. To help address that, the following changes were made:


MAGE:
Wind barrage is now a magic resist check, not poison. (bug)
Elemental Barrage:
Cast time: 5.5 -> 3.5.
Recast: 7 -> 0.
Mana: 510 -> 425.
An extra barrage (water/fire/wind/earth) is casted on your target depending depending on what elemental form you have.
Relic Bladewind:
Cast time 5.5 to 3 seconds.
All mage pet heals
Recast: 20 -> 12 seconds.
Til's Elemental Recomposition
Heal: 1215 -> 3000
Transon's Elemental Renewal
Heal: 900 -> 2000
Transon's Elemental Infusion
Heal: 580 -> 1300

NECRO:
Archaic: Claws of the Chill
3.75 seconds -> 3.2 seconds
Added 200 direct damage on impact.
Damage/tick: 765 -> 795.
Runic: Grip of Kaezul
Cast time: 5.5 -> 5 seconds.
Mana: 1020 -> 920.
Relic: Spirit of Kaezul, Relic: Hand of Kaezul
Cast time: 5.5 -> 5 seconds.
Damage/tick 380 -> 420.
Mana: 520 -> 470.
Spell: Scitterpox
6.5 seconds -> 4.5 seconds
Damage/tick 350 -> 385
Mana cost reduced 525 -> 325
Spell: Relic: Marlow's Cremation
5.5 seconds -> 4 seconds
Damage/tick 460 -> 520
Spell: Funeral Pyre of Malath
5 5 seconds -> 5 seconds

The following zones have had nearly all (except special named) summoning capabilities removed for mobs that aren't permarooted and under level 65 (more to come next patch). Please report anything weird!
Murk
Dreadlands
Prophets (city mobs still summon)
Remnants of Ikild
Emerald Jungle
Plane of Earth
West Wastes
East Wastes
Great Divide
Sorcerer's Labyrinth
Mielech A/B/C
Frosthorn
Deepshade
Haegra Malath A
Haegra Malath B
Bloodied Quarry
Forest of the Fallen
Tears of Elael
Freport N/E/W
Plaguelands E/W
Darkwoods
Redsun Peaks
Field of Bone
Gorge of the One-Eye
King's Pass
Badlands N/W/S

  06 Nov 2018 - taryth


Patch Notes - October 19, 2018

In case you missed it, the annual Halloween quest is now LIVE. We also have these goodies:


BUGS:
-Fixed a bug where making a vendor transaction with over 1,000,000 copper pieces would remove all copper from your inventory.
Shadow Knight's Servant Training Tome wasn't healing appropriately when in a group/raid.

ITEMS:
-The drop rate on the RNG Starfall quest item Griffon Eye has been upped to a reasonable amount. (They were previously set to under 2% drop rate.)
-Logistian's Supply Pack has had its misspelled named corrected to Logistician's Supply Pack.

LORE:
-All instances of "Yshtar" in items and book text have been changed to "Ysthar" for consistency.

NPCs:
-The AI of Slimes in Runnyeye has been corrected so they no longer attack other NPCs in the zone.
-Curator Mashira in Newport Sewers now sells Cleric spells for levels 29-49 instead of serving as a redundant spell merchant for levels 1-19.
-Gristle’s respawn time has been corrected from 30 seconds to the intended 2 hours.
-NPCs with the misspelled words "artisian" and "logistian" in their names have been corrected to "artisan" and "logistician."
-Rockling adds that spawn after killing certain Blood Quarry NPCs no longer summon.
-The Wind Hag is capable of melee once again.

SPELLS:
-Buffs should no longer expire in town.
-The following buffs from the Quickness spell line have had their duration increased to better fit with the rest of the spell line: Celerity, Swift like the Wind, Adrecia's Quickening.

ZONES:
-Silent Halls are finally open.
-The fog in Rivervale is once again gray instead of bright indigo.
-The Arena no longer has fog.
-Western Wastes now has an Athica Wizard to attend the MoP portal there.

  19 Oct 2018 - taryth


Patch Notes - October 3, 2018

- The Ward Come Alive: Mobs spawned in this event shouldn't be attacked by npcs in zone.
- Various boss mobs that repopped midfight when night time occurred shouldn't anymore.
- Bunch of items added a 65 recommended level for ~T7 raid loot and up that didn't have a recommended level.
- Something new with treasure hunting.

  03 Oct 2018 - taryth


Patch Notes - Sept 1, 2018


Evac spots have been updated in Gorge of the One-Eye and Steamfont to not put you under the world.
Misc broken textures fixed.
Fixed some random buffs where the duration wouldn't display correctly.
Totem of the Vicar proc has been fixed (last patch).

  01 Sep 2018 - taryth


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