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    +Haste Formula

    Rehashing to prove Equation to determine delay after haste: x = Hasted delay d = Weapon delay h = Haste percent, expressed in decimal form x=d/(1+h) Let d equal 20, and h equal 25%. x=20/(1+.25) x=20/1.25 x=16 According to Rabb, each round, you should gain 25% of an attack, so after four...
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    Ranger DPS (vs Rogue too!)

    IIRC, poisons on Live essentially added a proc to any slashing or piercing weapon for a certain number of hits. The proc didn't happen every hit, but I believe it was a pretty high proc rate. If poisons were implemented, they would definitely need to be made so that a poisoned weapon could not...
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    Ranger DPS (vs Rogue too!)

    Completely forgot about poisons. The skills (Make / Apply Poison) are already in the client, so it would just be a matter of implementing them. Yes, a large project, but it would probably be one of the best fixes, though not necessarily independant of other tweaks.
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    Ranger DPS (vs Rogue too!)

    That was just for comparison sake, nothing more.
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    Ranger DPS (vs Rogue too!)

    It previously was 7.5% increase, so it used to be 122.5% and 167.5%. Upgrading from Seeking to Heartseeker resulted in approx. a 37% increase, while downgrading from Heartseeker to Seeking resulted in a 27% loss.
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    Ranger DPS (vs Rogue too!)

    1 point of damage on an arrow equals +10% to the damage equation, so a Seeking Arrow is +30%, a Heartseeker Arrow is +90%. 130% is appox. 68% of the damage of 190%. So about 32% decrease. Inversely, 190% is approx. a 46% increase over 130%.
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    Ranger DPS (vs Rogue too!)

    I completely forgot about Quiver of Flame, etc, as I don't have them yet. And I apologise for taking your quote out of context, as I thought the etc was a free standing clause. Will fix quote. There was a fletching revamp in the works, but the dev working on it (Maimai, I believe) disappeared...
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    Question on potions

    Re-use on healing and mana potions is five minutes.
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    Ranger DPS (vs Rogue too!)

    Ooops, didn't notice that.
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    Ranger DPS (vs Rogue too!)

    There is a trade-off involved, the loss of money. Whether the trade-off is balanced or not is what you should question. While, again, I have not raided, I do believe that having to continually pay for arrows is decent enough of a trade-off to justify high DPS, but not necessarily an...
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    Ranger DPS (vs Rogue too!)

    I think this is a moot point, as the main comparison is between rogue melee DPS and ranger ranged DPS, which is unaffected by any proc buffs a ranger can cast (and I would like to add, all non-clicky proc buffs, AFAIK). EDIT: Corrected on that point. Another thing I would like to add is that...
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    LeatherWorking

    Sorry to be a little off the subject, but fletching and pottery need revamps much more than tailoring. In my opinion, blacksmithing, jewelcrafting, and tailoring (in order from best to worst) are rather well off compared to fletching, pottery, and, to a lesser degree, alchemy.
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    Enchanter Spells: KEI and Gift of Brilliance

    I know that using spelldat parsers doesn't always return accurate information, but in support of what Nekkor is saying, I will share the differences between the two spells when using a parser: GoB KEI Mana Cost: 450 900 Cast Time: 5.00 12.00 Target Type: Single Group V2 Duration...
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    is clerics the most needed class

    Quoted for emphasis. We don't need -any- more botted clerics. A mained druid or shaman is just as good, maybe even better, than a botted cleric for healing, but a mained enchanter is probably more valuable right now than a mained cleric. Not due to a lack of them, but due to the overwhelming...
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    List of Charms

    Prices of a Potion of Origin for a Wood Elf Druid, 136 Charisma: Indifferent: 42p 2g 3s Ally: 34p 2g 9s 2c Faction affects prices.
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    Bard haste songs - seeking info

    According to the parser, it is. If someone can test this to confirm, that would be great.
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    Bard haste songs - seeking info

    Add the Amice of the Golden Dawn and Nightblade clickies to that list, bringing it to: Strength of the Sun (10%) Battlecry of the Tribes (10%) Warsong of the Tribes (15%) Warchant of the Tribes (20%) Nightblade's Ferocity (2% (L1) to 50% (L49)) There's another on the list, Aura of...
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    List of Charms

    Or, if you don't want to suicide, gate pot.
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    Plaguewracked mobs and Purebladed Axe

    IIRC, plaguewracked mobs are infected by the disease, as opposed to the corrupted mobs, who are touched by corruption itself. I may be wrong, though.
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    Mansion of Portals Map

    Western Wastes. It is directly below Oggok.
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