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    Brad McQuaid's Pantheon: Rise of the Fallen

    He fucking pissed away all the KS money so now you give him more money to piss away?
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    Sequel to SoD - Input Requested

    I absolutely love the new server idea. I like the idea of classes being relatively interchangeable. I did really like the idea of there being no "levels" as that would allow zones to remain relevant. But I guess you could do that with scaling areas or max level versions. Although if areas scaled...
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    Magicians

    I take it you know nothing of wizard runic 1 because while it is useable on these fights they are not long enough for it to actually be worth using in any capacity.
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    God help us, its a BST thread

    I don't think savagery should go away. I think something that makes it less tedious to keep track of and that isn't constantly wearing off would be much more appreciated than losing its reagent component.
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    Galeforce

    Very glad to have galeforce working again, thank you.
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    Lifetap tome not affecting procs

    I had been told lifetap tome only affects things that cost mana and not procs. I got bored today in Sadri and beat on Tyka with http://shardsofdalaya.com/fomelo/fomelo.php?char=negatron and http://shardsofdalaya.com/fomelo/fomelo.php?char=rothel and Negatron had a 131 lifetap proc and Rothel's...
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    We All Love Monks, Here

    Monks have s1, s2, s3 and ethereal. As of this writing when tanking a mob the return kick AA consumes stamina and kind of limits any player decision making. I would think it would be best to have that made to not take up stamina? Edit: This is only the case when tanking in aggressive
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    Spell: Arcane Acuity

    I don't know what type of DPS you run with but wizards are certainly not top DPS at this point. In fact caster DPS really tapers off for quite a bit and doesn't pick back up for a long time, or that's how it used to be. Channeling nerf kind of screwed that.
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    Codex of Power Revamp

    The one issue I haven't seen brought up with this change is how cheap Codexes of Power are. This made it feasible to work on your codexes and grind charm money. Now players will need to spend significantly more as they try to work on their charms. Charms which are harder to farm due to the...
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    Miscellaneous Enchanter Class Suggestions

    You can mez yourself to have no aggro. A low level mez works for this. There are lots of other enchanter tips here: http://forum.shardsofdalaya.com/archive/index.php/t-11401.html Edit: Some of that is outdated such as the Giantkin info I believe.
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    (ruin)

    Xaltec here from Ruin. Good to see some of you post. :)
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    Good bye friends

    Deein you were fantastic to hang out with. I don't IRC much but I think you have my email??? Take it easy dude.
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    Bane of the Fallen God 2H Silent Nerf

    The part about how few devs understand the high end really killed any desire I had to attempt to progress on this server past a certain point. Combined with how miserable both the exp and cash grind has been made there's not much fun left.
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    Experiment: Quest for the People Project

    I just skimmed this but you should be using you're instead of your in at least two places near the beginning.
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    Encounter difficulty vs reward

    Some of the content that was discussed in the OP is geared towards tier 11-12ish i.e. Sacred Band. So I don't really see why you feel the need to make a snippy comment such as this. Anyhow I do agree that the OG twins seems pretty brutal as is.
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    Wizard Murk Spell

    I'd like to first off state that I greatly appreciate that the wizard murk spell is being looked at. I believe most classes that pull unwanted aggro have ways of reducing their aggro already aside from high tier beastlords(and bards to a lesser extent?). I personally would rather not have to...
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    End Game Robe / INT caster BP Itemization

    I would like to point out that Flawless Crystal Mail has a proc that in addition to doing the same damage also has a 50 fire resist debuff. And the Flawless Crystal Mail has 30 more HP than the NZ robe and HP is pretty nice to have as a caster on high end fights, moreso than mana.
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    Exodus

    Normal evacuate with the quick evacuate line of AAs currently takes 4.5 seconds to cast as well so I think most people would just use the evacuate spell instead of exodus if it took 5-6 seconds to cast.
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    Exodus

    I cannot even fathom why you would add a cast time to it. Additionally in a lot of dangerous exp 5-6 seconds is long enough for most of the group to be dead in a wipe scenario. I personally avoid using exodus as it is because most of the time it just complicates things by having some people...
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    Citadel Experience Dollars

    Almost no one in my guild wants to exp in citadel at this point. The only reasons to exp there are to get souls for an aug, or to hope you get ridiculously lucky and have a tome 2 drop and it's a useful tome 2 which is still really rare.
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