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  1. Mythryn

    Bad player looking for something to do

    I'm bored, and have a little free time lately, but not enough to dedicate time to a guild. As such, I'm looking to join ANY open/ pick up raids, or single group content I haven't seen yet. I can box, and have access to a terrible shadowknight, a terrible shaman, an even worse enchanter, or a...
  2. Mythryn

    New spells discussion thread.

    ITT: Discuss the new class spells that are currently in the spell parser. DISCLAIMER: DO NOT TAKE THE NUMBERS FOUND BELOW AS GOSPEL, AS THEY COULD CHANGE AT ANY MOMENT. DISCUSS THE NATURE OF THE SPELL, AND NOT HOW LARGE OR SMALL THE NUMBERS ARE Personally, unless we see huge HP and mana...
  3. Mythryn

    Reflect/Counterspell broken?

    Currently, and since their inception, Counterspells and Reflects sometimes 'eat' a spell, not countering it, not reflecting it, but just eating it. There is not landed message, no resist message, just you cast the spell, waste your mana and...nothing. Could this be looked into?
  4. Mythryn

    Resurrection and Death Effects

    Since you cannot (and have not been able to for quite some time) rez in combat, is there any reason why Resurrection type spells do not remove Death Effects? And if the staff deem it acceptable, could this be changed?
  5. Mythryn

    Forums Error

    I changed some of my profile options today (User CP -> Settings and Options - > Profile Options) to change my timezone and the number of posts displayed per page, and since then, whenever I try to view something on the forum I get a blank page with this error listed: And I have to hit back...
  6. Mythryn

    Niv's Harmonic, Niv's Melody of Preservation

    The spell parser shows the following for Niv's Harmonic, which Bards get at 58: Increase AC by 80 Increase Absorb Magic Damage by 10 The other Niv's song, Niv's Melody of Preservation, which Bards get at 47 is listed as: Increase Strength by 10 Increase Absorb Magic Damage by 10 Increase...
  7. Mythryn

    Digger O'Uct, Kralaws...

    Currently, Digger O'Uct's add does not despawn on his death, which is not only very annoying, but once you kill it, worth over 40,000 XP. Also, could the adds from Swarmcallers and Doomlords be made to give a small amount of XP?
  8. Mythryn

    Troll Racial abilities

    I was recently talking to a friend of mine, and the topic of the Troll exp penalty came up. They currently suffer from a -2.5% exp modifier, a -10% skill modifier, and a -20 Fire resist modifier, and gain Slam, Infravision, and a -25% duration on Stun and Fear effects, as well as increased...
  9. Mythryn

    Loathing Guard vs. Blade Guard

    The Q & A post had a question about the balance of these two styles, and Wiz suggested putting it into a thread, so here's the thread! Per wiki (and I know its right, I wrote it myself with information given from Wiz), Loathing Guard is: Loathing Guard: 20% increase to avoidance. Moderate to...
  10. Mythryn

    Later.

    looks like I was just joking :[
  11. Mythryn

    Idea: Bounty Hunting (PvE, not PvP dumbness)

    [u]Bounty Hunting and Warrants This is an idea I came up with while thinking about Tier 10 treasure maps. Basically, Bounty Masters would be placed in the cities of the factions you have to work the hardest for, mainly Giant and Dragon and Dwarf, with Athica as a possibility. These Bounty...
  12. Mythryn

    Blind in PVP

    Currently Root, Fear, Mez and Stun all have recasts in PVP, moments when the target is immune to them to prevent constant casting of them. Blind does not share this recast, which is totally dumb. Its just as debilitating as Root and needs a recast period.
  13. Mythryn

    Arch Sultan AE

    The AE from the Arch Sultan in PoAir, Skysunder is currently able to critical blast for 10000 damage, making the fight pretty unbalanced. EDIT: It seems to only be hitting for 10k on the person who has agro on Sultan. Seeing as how he summons while getting ready to AE, this fight would be...
  14. Mythryn

    Priest Relic heals

    Below is a comparison of each healing classes 'big' relic heal, with mana cost, cast time, amount healed, and ratio of points healed per mana point: Shaman with Woundbane, base: -285 mana, 3.75 cast time, heals for 1650, 5.7 Cleric with Light of Eternity, base: -395 mana, 3.50 cast time...
  15. Mythryn

    Terror Guard

    The 65 Shadow Knight style Terror Guard currently (and almost always has) loses its usefulness if you have a damage shield on. Mobs aren't mezzed by it right away, they continue their swings for that round and if you have a DS on, it will break the mez, and you're stuck in a weird cycle unless...
  16. Mythryn

    Fedraz, Braclet of Chilling Winds vs. Intelligent Power Core

    First lets start with the items themselves: http://img359.imageshack.us/my.php?image=lolfargza0.jpg vs. http://img502.imageshack.us/my.php?image=lolrustbp0.jpg As you can see, both very similar items, with the Power Core coming out in the lead with MUCH better resists. For those that don't...
  17. Mythryn

    Barbute of Seething Hatred

    The SK thaz helm currently has 3% Spell Ward, which if I remember correctly is broken and isn't supposed to be placed on items. I would like to suggest the 3% Spell Ward replaced with 1% crit strike and 2 Damage Reduction or upping the STA AGI and DEX to 10 (all 3 are currently at 8)
  18. Mythryn

    Shield Procs, Knight skill caps, AA suggestion

    Currently shield based procs only proc off of a successful bash (which rarely happens), and only one shield in the game I know of even has a bash proc, Graval Escutcheon from Cmal3. I would like to suggest that shield procs be changed to proc off of a successful block, and more shields be given...
  19. Mythryn

    Wrist slot bracer procs..

    ..are currently (and always have been) broken, and more and more items are being given bracer procs. Just wondering if the feature is ever going to be implemented/fixed.
  20. Mythryn

    Raid mob AoEs, LoS, and you.

    As of last week, most raid encounters with AoE spells are broken and unbeatable. Why? The AoEs completely ignore Line of Sight. Some fights are completely dependent on players staying out of LoS for these spells (Warden of Torment, Gharontosh, Yashira all come to mind). Some AoEs are also...
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