Mained Enchanter here. I solo and I duo Warrior / Chanter regularly and I enjoy the HELL out of the class. Enjoy it so much I have actually boxed two enchanters at once. I also group regularly and this thread is a blanket statement of unfounded and untrue ramblings.
In an age where SK can solo t5 raid boss, Enchanter has trouble soloing trash in fire grotto.
Please give a specific example of this T5 fight that a SK can solo. Also if a SK is soloing it, if you duo it with a chanter it dies TWICE as fast. AOD all of a SK's spells and watch mobs fall over.
How and where exactly are you trying to solo? Charm the first mob you see and then let them fight it out to see who wins? Are you rooting mobs, using your murk spell, using cliky's, utilizing mez and slow?
Orc forts is a cake to solo, its out doors and lots of room with several named pops.
Elds is easy to solo just have to be a bit careful.
Remnants is easy, and again open terrain.
If I am soloing I CAN and DO un-equip my bane! No where is it written that I have to wear. Some times using DD's out ways the benefits.
Even in exp groups I will equip an alternative weapon and rotate clickers when the pull is 3 to 4 mobs
Are there some tweaks that could be done to Enchanters to smooth a few of their rough spots? Yes the Illusion issue is annoying, but it does not break the class. The bigger issue IMO is that the tick duration on our SB AOD and BOON can be cut off by up to 12 seconds of duration because of the way ticks work on the server. It's the same issue druids face with hots.
Altering those spells to be a longer duration, but only cast able on one person at a time would be one solution. SB and BOON should also be going to your monks not only do you do more dps as the enchanter, but you are significantly increasing the monks dps as well.
If you are grouped with a beast and a Necro even better, AOD both and watch your dots tick for crazy numbers.
I am personally excited to see what the change to the 4.3 weapons will be. I hate wearing a stupid sword.
Kaldon