donfolstar3
Dalayan Master
The duration of the Necromancer spell Relic: Master of Death seems too short. This is a minor inconvenience, but an inconvenience all the same as it requires frequent gem swapping and asking for shrinks and potentially losing a boatload of mana regen mid fight (which can obviously be planned around, but hey, stuff occurs). Today while researching potential alts I noticed two trends that I believe make for a request worth at least considering:
1. The Necro pact line of spells go from 30 minutes duration all the way up to 30 minutes duration. For comparison to some other lines of self buffs:
-Druid self DS starts at 27 minutes duration and increases each new spell until Spineskin at 240 minutes.
-Yaulp starts at 24 seconds and increases to 1 minute for Paladins and 5 minutes for Clerics
-Shadowknight combat innates increase from 60 minutes to 120 minutes
In other words there appears to be a general trend (not all spell lines, but most) that self buff duration increases with higher ranked spells that is not mirrored in the pact line.
2. High level self buffs typically have incredibly long durations, especially ones with illusions.
-Clerics have HPB (144) and Avatar of Mercy (360)
-Druids have Spineskin (240) and SotW (144)
-Shadowknights have SotL/L (120) and Soul Shroud (150)
-Rangers have QotS (180)
-Shaman have FotRK (144)
It seems that most classes can cast their self buff/s and forget about it for two or more hours- not so with Necros.
Suggestion/Request:
That the duration of Relic: Master of Death (and possibly intermediary spells in the pact line) be increased. Somewhere in the 120 and 144 minutes range like most other lvl 65 self illusion buffs.
1. The Necro pact line of spells go from 30 minutes duration all the way up to 30 minutes duration. For comparison to some other lines of self buffs:
-Druid self DS starts at 27 minutes duration and increases each new spell until Spineskin at 240 minutes.
-Yaulp starts at 24 seconds and increases to 1 minute for Paladins and 5 minutes for Clerics
-Shadowknight combat innates increase from 60 minutes to 120 minutes
In other words there appears to be a general trend (not all spell lines, but most) that self buff duration increases with higher ranked spells that is not mirrored in the pact line.
2. High level self buffs typically have incredibly long durations, especially ones with illusions.
-Clerics have HPB (144) and Avatar of Mercy (360)
-Druids have Spineskin (240) and SotW (144)
-Shadowknights have SotL/L (120) and Soul Shroud (150)
-Rangers have QotS (180)
-Shaman have FotRK (144)
It seems that most classes can cast their self buff/s and forget about it for two or more hours- not so with Necros.
Suggestion/Request:
That the duration of Relic: Master of Death (and possibly intermediary spells in the pact line) be increased. Somewhere in the 120 and 144 minutes range like most other lvl 65 self illusion buffs.
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