Requiem of Hate

Discussion in 'SoD Discussion' started by Rymy, Jul 3, 2019.

  1. Rymy

    Rymy Developer

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    [​IMG]
    Requiem Zones
    "Requiem" zones are a new concept I'm introducing to hopefully bridge the gap between adept events into raiding. These zones are not designated for veteran players, but rather to help newer players. Please note that balance for this type of zone is difficult to do but the ideal group to venture in Requiem zones would be toons fresh out of doing adepts or new 65 toons that haven't raided much.

    Special rules about Requiem zones:
    -Tomes have no effect. AAs still work.
    -Archaic/refuge/runic/murk/similar spells have no effect. Ancients/Relics DO work.
    -No gear with a recommended or required level of 65 is allowed in the zone. This is the tricky part. I believe everything above around Tier 8 should be recommended or required level 65. If you find huge exceptions, please let me know and don't exploit this zone. This zone is balanced around not having these items.
    -As this zone is supposed to be for lower level players, toons with required/recommended level 65 gear can enter via banking higher level gear with a somewhat conveniently placed banker.
    -Pets are despawned on zone in.

    Requiem of Hate:
    -Planned to release the evening of July 3rd.
    -6 man winged zone.

    If Requiem of Hate goes alright where will be a 12-man Requiem zone coming out soon after.
    Shout out to Grinkles for making cool new textures for existing models (like the teaser you see above and more).
     
    Last edited: Jul 3, 2019
    Daffie, Snake, fxattack and 8 others like this.
  2. Kedrin

    Kedrin Dalayan Pious Diety

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    Items I have found:
    Maw of Madness
    Scorched-wind Band = 55
    The Strand of Creation
    Brace of Blades
    Plume of Rebirth
    Belahfri, Plates of Brutal Impact
    Fractured Primordial Bindings
    The Strength of Many
    Wisps of Recollection
    Tears of the Phoenix
    A Celestial Star = 55
    Gloomshroud
    Voidstep
    Windblaze
    Xi Valla Kah, Gown of the Eternal Empress
    Fel'talla, Path of the Stars
    Remembrance, Blanket of the Mother (Probably all 3)
    Scales of the Fallen
    Voice of Beyond
    A Glowing Black Pearl
    Vitalivia, Bangle of the Primogenitors
    Foundation of Infestation
    Spirit-Harvest
    Galeforce, The Eye's Edge
    Darkened Galaxy-etched Bone
    The Mountain's Fury
    Flowing Blood-Metal Barbute
    Strands of the Severed Fate
    Jur, Seed of Bitter Vengeance
    Ortananoch, Custodian's Demise
    Gauntlets of Roiling Rancor
    Prime Warden's Enmity
    The Matron's Grasp = 55
    Gilded Broxan Quill
    Nightwhisper
    Bauble of the Hypnotist
    Peacegiver
    Ger'Valla, Pillars of Frigid Defiance
    Clarav, The Never Ending Vision
    Dhuro, Conceal of the Assassin
    Ortaninam, Fall of the Dragonkin
    Ortaninim, Rise of the Dragonkin
    Remembrance, Shroud of the Mother
    Remembrance, Wrappings of the Mother
    Solanerus, Drape of the Frozen Star
    Xenelaqui, Muse of the Fallen
    Zephalinaar, Signet of Captured Dreams
    Formless Ribbon of Unbound Power
    Animus of Chieftain
    Assassin's Stiletto
    Boots of the Jongleur
    Celestial Shroud of the Curate
    Defender's Guard
    Habit of the Disciple
    Bane of the Fallen God/1HS
    Deception's Laughter
    Dissonatatus, Bladedancer's Enmity
    Horok, Reality's Kaleidoscope
    Ysar, Blasphemer's Bite
    Entropy's Spine
    Monstrous Wing
    The Infested Talons
    Vile Herald of the Conduit
    Brace of Hoarfrost
    Ravenclaw
    Robes of the Caretaker
    Sanctus
    Raiment of Faith
    Belt of Ten Thousand Thorns
    Core of Ygg'sar
    Crystallized Memories
    Shard of Venomous Growth
    Shroud of Infested Undone
    Splints of Aged Wood
    Twin-Fates
    Kara'Kadar's Crest
    Reach of the Deep Matriarch
    Supreme Cavern Dragon Hide
    Wavecrasher
    Whirlpool
    Flayed High Elf Hide Mask
    Reckless Respite
    Refusal of Guilt
    Shielding Pendant
    Strength of Twisted Nature
    The Lightning Primer
    Curator's Touch
    The Dark Shroud
    Bellowing Brace
    Rest to the Cacophony
    The Heart of Melody
    Twelve Tone Earring

    Let me know if this is helpful. I can probably find a few more.
     
  3. Ceto

    Ceto Dalayan Adventurer

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  4. halen

    halen Dalayan Beginner

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    cool concept. my only issue is banking full set of what one wears + inventory items that can't go in + getting a new secondary set of gear is going to be a bit....interesting/impossible for some people. that's a lot of gear to fit in a bank. I would love to assist and check these zones out but I don't generally do alts lol. looks like I may have to for this though lol.
     
  5. Stonewalljack

    Stonewalljack Dalayan Adventurer

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    Any thought of excluding charms? Or do we need to downgrade if we want charms and diety augs?
     
  6. Valv

    Valv Dalayan Elder

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    If you have to bank all of your gear you don't really have a reason to go in this zone, that's the point... Good gear progression for new toons that isn't just "follow the ringer around and collect loot", cause that isn't fun, while this should be tons. Make an adept toon and kill your way up to this, its a blast!
     
  7. Rymy

    Rymy Developer

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    Zone is live. Yes, I messed up the script to update these items so I have something else temporarily in place instead of just following the rec/req level 65.
    No, charms are some of the strongest single items. Probably leaning more towards not allowing any charms. We will see.

    I'd say that's a pretty good summary.

    So far I'm pretty happy with the balance. Please report bugs to me.
     
  8. Valv

    Valv Dalayan Elder

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    Edit: I'm dumb
     
    Last edited: Jul 4, 2019
  9. Phrax

    Phrax Dalayan Beginner

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    Just finished the quest for the weapon, this zone is really well done and I had (having) a blast! The charm credit is a welcome addition!

    Can relics drop in this zone? After multiple kills I have yet to see one drop. I think by the 3rd mini everyone who wanted an ancient got one. Would be really nice if it was a ~1/7 chance for relic drops instead of ancients.

    Oh also, the quest reward for priest classes has +int instead of +wis on it.
     
    Last edited: Jul 4, 2019
  10. Thuug

    Thuug Dalayan Beginner

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    Myself and some friends just 'finished' the Requiem zone. First impression is good. It reminded me a lot of old PoHate trips back on live but less trainey. Drops were solid for the intended tier minus some notes at the end. XP was super solid but will obv be less so once the holiday bonus ends.

    After putting on my a mix of cmal, bounty gear, quest drops and some random stuff, I ran with guildies alts and others who could legit get upgrades from the zone. Once we figured out how the minis and regular bosses, and later the zone boss worked, we had good progress, a decent number of drops for our members and over two long trips were able to complete the zone in quest. The fights are interesting mechanicwise and work as an ok introduction to raiding (mostly the final fight mechanics, which took a few tries to figure out). I think this fills exactly the niche is it designed to as the gear starts at roughly cmal level and ends (when levelled) well below T3 bounty gear. All of the gear I have seen has focus effect 5's on it, which feels a bit low compared to the boes that have shown up as of late in bloodstorm and LOIO, however the other stats are solid. I'd really like those to be bumped up to a 6 so make the gear a bit more hardy since it will, in theory be with the players for a decent amount of time to level it. We had a few ancients drop which is really really nice for the toons we had with us as endlessly soloing t1 raid mobs for alts is both terrible for the powerful and unfair for the unguilded or no access to ringers or powerful toons.

    A couple questions/ideas which can maybe or maybe not be answered by the staff:

    -Plate legs seem to be missing a focus effect as the at least leather and chain legs we found had them.

    -I believe we have only found bps/legs/hats and jewelry and cloak so far, no other slots (unsure if this is intended), but are there going to be full sets of gear? EDIT: There seems to be full sets of armor and most peripherals, just had weird drops initially.

    -Stemming from the above, will the 12 man zone's gear (which I think is a safe assumption that gear will drop) be replacements to the 6 man or perhaps will it be required to upgrade into that? (assuming this can be revealed)

    -The zone in quest seems to indicate that either the boss or the quest rewards scale to some extent, but the quest cannot be repeated as far as I can tell. Our group just finished the quest as a way to see the rewards. Could there be a way to repeat the quest? Or a way to upgrade to the scaled up version if there isn't already? Or is that scaling just for the loot the bosses drop, like the cyclops?

    -Tied to the above comment about focus effect levels. I have never seen it on an item on this server but live I think had a mechanic for it. Could leveling items actually level to a better focus effect at some point? The items I recall from live they actually became a new item when levelled each time (I believe similarly to the cc aug I'd guess) so there was maybe more freedom to change the item stats more as it grew. I personally, LOVE levelling and or growing items for some reason, it seems to give a bit more permanence to one's gear. On eq2, you ended up turning your epic weapon into an epic augment that could be used once a couple expansions hit and the raw stats of the epic weapon were super subpar. Live had rolling epic quests. I'd think these zones might be a way to have a version of that. To be fair, both games suffered from a fair amount of power creep but I do think the concept of gear growing and being used to make other, better gear is really neat as it gives a larger sense of accomplishment to having the final item over having killed Mindful for the 900th time and got a spire.

    -For the intended audience, is there a decent way to funnel players there other than reading the announcement of the zone itself or word of mouth? A quest, an npc, something? I feel like something pushing new players there or at least making sure they know it exists would help a lot in the future.


    I think that's all I have but I may add ideas as they come to me.
     
    Last edited: Jul 7, 2019
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  11. Stonewalljack

    Stonewalljack Dalayan Adventurer

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    What does this refer to? I heard it mentioned in ooc at some point but nothing is in OP, or discord.
     
  12. Phrax

    Phrax Dalayan Beginner

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    Mobs have a chance to drop tokens which can be redeemed for charm credit from the charm vendor. Lessers give 1k and are more common drops. Greaters give 5k credit and are slightly more rare. 3 days of farming and I and enough for the 100k charm just by handing them in for the credit!

    Edit: Results are not typical as I have been living there the last 3 days and I have been alternating looting with other players when grouped. Still a fantastic way to towards the charm grind.
     
  13. fxattack

    fxattack Dalayan Elder

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    I submitted a few /bug reports. Ashwood Recurve (no range statistic, doesn't shoot) and Mask of Dazzling Lights (not a worn effect).
     
  14. Rymy

    Rymy Developer

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    Those are updated. If you want to get them re-summoned let me know of you can petition so you don't have to wait for a patch but they won't be leveled.

    Same as my previous response.

    In response to your quote, I think that's a good point. Maybe I'll add another higher level adept to "pave the way" towards Requiem zones.
    In response to your other questions about items, I don't really have much to say other than that I don't think there's any bugs/oversights with them but thanks for the feedback.
     
  15. Thuug

    Thuug Dalayan Beginner

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    Yes, after playing in the zone a lot more, some of my earlier comments need amending or are just wrong.

    --There are full armor sets in the zone, though bracers seem EXCEPTIONALLY rare compared to other pieces. Other pieces to bracer drops are like 10:1. The boss drops are neat and cover seemingly every major slot, even a bow and a 2 hander. I'm guessing there is likely a shield somewhere, as yet undiscovered. The focus effect thing will funnel people into bounty gear which is a good step, I suppose:p

    --Boss fights just seem to scale to more bonus xp if you beat your previous record.

    I really am enjoying this zone Rymy, so thank you:p
     
  16. Phrax

    Phrax Dalayan Beginner

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    Yup bracers seem more rare than other armor. Bracers were last item for each set on my monk and cleric.

    Beastmaster pets will sometimes bug out and not pull in back room near wing boss but other than that bug wise most were fixed and I too am having a blast and looking forward to 12 man.

    My only other suggestion is lowering wing boss spawn to something more encouraging. I feel like 6-8 hours is more reasonable.
     
  17. Valv

    Valv Dalayan Elder

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    This.

    Also the weapon quest pieces and the weapons themselves are missing sizes and cant be put into bags.

    Release the 12 man!
     
  18. Kedrin

    Kedrin Dalayan Pious Diety

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    Possibility make a penalty for people running to zone out with trains, or make the NPC not respond when you're in combat, or move the NPC away from the zone in? I was trained three times yesterday.

    The zone has been very fun so far. My only improvement would be to change the order of the quest weapon some how. Possibility receive a weapon once you find the scouts, then upgrade it after mini drops your item, then upgrade again once all the bosses are killed?

    Only other concern would be the zone possibility being too easy.
     
    Last edited: Jul 17, 2019 at 12:45 PM

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