Daffie
Dalayan Pious Diety
Updated my post to fix the error.Don't you have to kill Ragnarati in Mielech (who is lvl 52 max)?
Updated my post to fix the error.Don't you have to kill Ragnarati in Mielech (who is lvl 52 max)?
I never had much downtime at lower lvs from mana....rebuffing every 15 minutes however. ><Getting a pre-leveled character is one of the detestable things that makes WoW (and similar games) horrible imo. You don't know the intricacies of your class if you skip the early levels and you don't appreciate your new spells/abilities. Also it cheapens the lower level content which is very backwards considering that there are adepts and the newer low level quests.
With that said, it would make sense to have less downtime at lower levels. Maybe something like vastly accelerated hp/mana regen out of combat. At lv1, when out of combat you will regain hp/mana at ridiculous rates that tapers off the higher level you get.
Getting a pre-leveled character is one of the detestable things that makes WoW (and similar games) horrible imo. You don't know the intricacies of your class if you skip the early levels and you don't appreciate your new spells/abilities. Also it cheapens the lower level content which is very backwards considering that there are adepts and the newer low level quests.
Exactly this. I had 3-5 RL friends start this game over the last couple years. I did everything I could to retain them. Good low level gear, make new toons to level with them, set up some fights with low tier monsters that seem cool and strong (who doesn't like killing WW dragons? Feels epic as a newbie), but leveling and everything solo to 65 is awfulGo start a level 1 character and tell me you wouldn't quit if you had to solo to lv 50 for the hopes of enjoying this game that your friend or whoever told you was good.
You know............. just thinking out loud here................
Why not give the option of jumping in at level 55, but as part of kaezuls army? (Even with a standard "army kit" of gear?) Meaning everyone hates you, so you have ton of factioning and alignment work to do, but would allow you to group and adventure band with others. Still leaves enough room to grow and learn the game, but gives you a running start.
And the back story could be that your toon was the sole survivor of a shipwreck, or got seperated from his patrol.... deep inserted spy... etc etc
No joke. No one really enjoys farming faction...Cool idea but you're just trading one grind with a sense of progression for a grind that involves endless work and targeting an NPC and pressing 'c' every now and then to see how you're doing.
I'd take leveling 1-65 over doing faction work for the same amount of time (probably longer tbh, theres a lot of faction you need that you don't realize.)