Cyzaine
Staff Emeritus
[Wed Jul 18 14:54:58 2007] You broadcast, 'Are you willing to give out the exact % crit chance on crit AA's? Casters and Melees'
[Wed Jul 18 14:55:36 2007] Admin-Wiz BROADCASTS, 'Well, yeah, sure, but I don't have the numbers on hand, so start a thread asking for them to be added to the AA descriptions or something.'
[Wed Jul 18 14:56:03 2007] Admin-Wiz BROADCASTS, 'It's not a secret or anything though.'
As was promised over a year ago... July 18th 2007... the non secret AA hard numbers. Some known values are listed for convenience.
Fury of Magic (Further increase spell crits chance) - 2/4/6 added to your crit chance
Fury of the Arcane (Further Further increases Wiz cirt chance) - 2/4/6 added to your crit chance
Ultimate Blast (Gives a chance for ULTIMATE blasts) - 4/8/16 % chance to ultimate on a crit
Vampric Lore (Life tap crit: seems to affect procs too) - 2/4/7 added to your crit chance for lifetaps
Spell Casting Subtlety (Caster Less Aggro) - 5/10/20 % less aggro generated per cast
Spell Casting Reinforcement (Buff duration) - 5/15/30 % additional duration on buffs
Spell Casting Reinforcement Mastery (Further Buff duration) - 20 % additional duraton on buffs
Channeling Focus (reduces interrupt chance) - 5/10/15 % increase to your channeling skill
Healing Adept (Healing Crits) - 3/6/10 added to your crit chance on heals
Advanced Healing Gift (Further Healing Crits) - 2/4/6 added to your crit chance on heals
Combat Fury (Increase melee crits) - 2/4/6 added to your crit chance on hits
Fury of the Ages (Increase melee crits) - 1/2/3 added to your crit chance on hits
Combat Agility (Dodges melee dmg) - 1/2.5/5 added to your dodge chance when hit
Lightning Reflexes (Dodges melee dmg) - 1/2/3/4/5 added to your dodge chance when hit
Combat Ferocity (Increases melee hit chance) - 1/2.5/5 added to your hit chance
Unerring Precision (Increases melee hit chance) - 1/2/3/4/5 added to your hit chance
Deadeye (Increased archery and throwing crits and hits) - 2/4/6 added to your crit chance on hits 5/10/15 added to your hit chance
Physical Enhancement (I'm likely missing some effects, this is just what I saw) - 2 added to damage reduction and avoidance
Barkskin (Druid Damage reducer) 10 added to your damage reduction
Oakskin (Druid Damage reducer) 10 added to your damage reduction
Skulking Visage (Rogue aggro reducer) - 2/4/6/8/10 % less aggro generated per calculation
Shielding Mastery (Benefits shield somehow) - 15/25/50 % increase to shield bonus (block skill = (shield AC*2)*1.15 or 1.25 or 1.50)
Weapon Shield (Random class mitigation increase) - 15/25/50 % increase to non shield mitigation
Finger Tricks (Questionably named Bard AA) - 35 % chance to not interrupt songs
Extended Notes (Increases bard song range) - 10/15/25 % increase to song range
Extended Notes (Further increases bard song range) - 5/10/15 % increase to song range
Unholy Touch (SK harm touch amplifier) - 25/50/75 % damage increase on harm touch
Strike of the Void (SK I eat mana AA) - 10/25/50 % of damage hurts mana
Soul Abrasion (SK make lifetap better AA) - 5/15/30 % damage increase on lifetaps
Advanced Anatomy (Warrior AA of some kind) - 0/4 point flat bonus to hate per swing
Melee Mastery (Increases chance to double attack) - 25/50/100 effective double attack skill bonus (No fail for primary at rank 3) 20/40/80 effective triple attack skill bonus
Beastial Frenzy (Further chance to double attack) - 25/50/75/100/125 effective double attack skill bonus (pretty much only of use for offhand)
Elemental Enhancement (Makes mage pets beefier!) - 5 point increase to max damage 5 % bonus to max pet hp (Both effects pre focus adjustment)
Let me know if I missed something important. Still hunting down those Tomes. WTB Centralization of anything!
Zae Edit: I found the tome effects in much less frightening/code-y place. Might not be 100% accurate.
Codex of Power (Increase Melee damage, Spell damage, Pet damage, and Healing) - 4% per volume, 20% for all 5 volumes.
Understanding and Working With Runes (Increase rune effects on *your* character) - 15 % damage mitigation on rune-absorbed damage
Dodging the Tears of Tarhyl (Decrease incoming Spell damage) - 5 % spell mitigation
Manual of Triggered Casting (Increase item proc rates) - 10 % increased chance to proc
Tales of Rapid Recovery (Decrease exhaustion timer) - 20 % decreased exhaustion time after extreme styles
Compendium of Aggressive Stances (Increase aggro generation) - 5 % increased aggro generation
Compendium of Passive Stances (Decrease aggro generation) - 5 % decreased aggro generation
Advanced Foe Management (Increase root, mesmerize, and charm duration) - 10 % increased duration
Treatise on Armor Optimization (Increase Damage Reduction) - 40 % increase to worn Damage Reduction
Secrets of the Wee Folk (Death Save) - 10 % fatal blow Death Save
Non of these are cumulative (highest number for each AA is what counts)
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