Another small (Probably easy) thing to do is fix the weapon models that don't work in 2.5, be that making them work again(idk if you can force it to display a 2h model in 1h) or just changing them to something new entirely. Would be awesome to not be swinging air at a mob.
This may well be a client bug, but it might stem from modified and/or missing
.s3d files. Are you missing any of the following, or have you modified them at some point?
- gequip.s3d
- gequip2.s3d
- gequip3.s3d
- gequip4.s3d
- gequip5.s3d
- gequip6.s3d
- gequip8.s3d
I've not noticed any missing weapon models on my end. The only instance I can think of that causes some later expansion era weapons not to show properly is one of the methods used to
restore classic skeletons. Perhaps you did that and ended up with some broken weapons?
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While we're on the topic, the only item appearance change I've noticed between 2.0 and 2.5 is that a couple item icons are different, and I'm 99% sure it was a mistake by the SOE devs way back when.
Here's what the icon table in
dragitem27.tga used to look like in 2.0:
And here's what it looks like in 2.5:
Not only did the SOE developers inexplicably lose a chunk of the stone near the top left (a.k.a.
Rock Lump,
Galena Ore, etc.), but they even completely overwrote the one icon that should've been most important to them -- the wand icon that was made specially for their first ever
anniversary event reward back in 2004!
That wand icon used to have an ID number of 1462 and was only ever used by one item in SoD:
Wand of the High Researcher. However, even
the wiki image database and
Fomelo now show the goofy rock thing instead of the intended wand.
I may end up sharing a fix for this in the coming days, as I think it should be a relatively easy task. That rock/runestone icon doesn't serve any purpose in SoD anyway.